Dynamic Game Designer/Developer with a proven track record at the University of Zurich's Department of Psychology and SunkCost Studios. Excelled in developing software elements, enhancing game mechanics, and pioneering innovative game designs using Python and JavaScript. Demonstrated exceptional problem-solving abilities and effective communication, significantly improving game quality and user engagement.
Creative Game Designer thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.
Python
JavaScript