Summary
Overview
Work History
Education
Skills
Accomplishments
Languages
Timeline
Generic

William Cajina

Orlando,FL

Summary

Game Developer and Software Engineer In Test versed in C++, C#, Java and Unity3D. Very passionate about work. Experienced in full development cycle, possesses good mathematical skills, works well under pressure and meets deadlines while delivering high-quality work.

Overview

6
6
years of professional experience

Work History

Software Engineer in Test

Electronic Arts
Orlando, United States
03.2018 - Current
  • Created accurate and successful test scripts to manage automated testing of certain products and features.
  • Wrote and optimized test cases to maximize success of manual software testing with consistent, thorough approaches.
  • Designed testing scenarios for usability testing.
  • Debugged code and located root causes of problems by reviewing configuration files and logs.
  • Assessed software bugs and compiled findings along with suggested resolutions for development team members.
  • Plugin and tool development
  • Kept scripts and test cases updated with current requirements.
  • Operated under Agile and Scrum frameworks to complete releases and well-organized sprints.
  • Built automated test scripts to handle repetitive software testing work.

Computer Repair Technician

ISAAC S.A,
Managua, Nicaragua
03.2011 - 08.2013
  • Set up hardware equipment for employees
  • Software installations, configuration and maintenance on company devices
  • Responsible of ordering supplies for hardware.

Education

Bachelor of Science - Game Development

Full Sail University
Winter Park, FL
10.2017

Associate of Science - Mathematics

Ave Maria University
Carazo, Nicaragua
08.2010

Skills

  • Source and Version Control: Git, Perforce
  • Software Development Standards
  • Agile/Scrum Methodology
  • Programming Languages: C, C#, ActionScript, Java ,Python, HLSL, MySQL, Octave
  • SDKs/API/Tools/Libraries: FBX, DirectX, Unity3D, Visual Studio, Eclipse, NetBeans, SteamVR, WPF, Winforms
  • Math Programming: Collision Detection, Linear Algebra
  • Graphics Programming: Texturing, Specular Lighting, Shadow Mapping, Skinned Animations, Geometric Instancing, Particle Systems
  • Detail-Oriented
  • Analytical Thinking
  • Critical Thinking

Accomplishments

  • Collaborated with team of 500 in the development of Madden and NBA video game titles.
  • Received an award from Electronic Arts for working hard to implement script requests in timely fashion which unblocked QV testing

Languages

Spanish
Full Professional
English
Full Professional

Timeline

Software Engineer in Test

Electronic Arts
03.2018 - Current

Computer Repair Technician

ISAAC S.A,
03.2011 - 08.2013

Bachelor of Science - Game Development

Full Sail University

Associate of Science - Mathematics

Ave Maria University