Summary
Work History
Education
Skills
Languages
References
Work Preference
Websites
Timeline

Adrian Gavidia

Chicago,Illinois

Summary

Dynamic Game Designer with extensive experience at FROGKEY and various Indie projects, specializing in game development and level design through Unity and Unreal Engine. Demonstrated expertise in project management and collaboration, contributing to the successful creation of multiple Indie games. Proficient in 3D modeling and UI/UX design, consistently improving gameplay mechanics and user engagement. Aiming to leverage innovative design skills to develop captivating gaming experiences in a collaborative environment.

Work History

Game Designer

FROGKEY
  • Company Overview: Indie Game.
  • Designed, built, tested, and created a fully functional game/level from scratch using Unity.
  • Worked in a game studio environment, delegating tasks to other designers to ensure the timely delivery of the project.
  • Developed and maintained professional, long term relationships with various individuals, including internal personnel through dynamic communication and active listening skills.
  • Conducted playtests to identify areas of improvement in the game design.

Game Designer/Artist

Cat Game
  • Company Overview: Indie Game
  • Contributed to the design and art of a fully functional game using Unreal Engine.
  • Led a team of artists, delegating tasks.
  • Utilized 3D modeling tools, such as Maya and ZBrush, to create assets for the game.
  • Reported progress and resolved problems to keep projects on schedule and within parameters.

Web Designer Internship

Columbia College Chicago
  • Came up with new ideas to redesign a website so it is more accessible to students.
  • Worked specifically with the ISSS (International Students and Scholar Services) department to improve their website and user experience.
  • Used different tools to create these ideas, like Cascade for the web design and UX work, and Photoshop or Procreate for the image/icon design.
  • Maintained website content for consecutive months, such as newsletters and any user experience feedback we received.
  • Built layouts according to customer parameters using HTML5 and CSS3.

Education

Bachelor of Arts - Game Design, Minor in Game Art

Columbia College Chicago, Chicago, IL
GPA: 3.6/4.0

Some College (No Degree) -

Universidad Peruana De Ciencias, Lima, Perú

High School Diploma -

Colegio Santa Maria Marianistas, Lima, Perú

Skills

  • Project Management
  • Teamwork
  • Microsoft Office programs
  • Adobe Creative Cloud/Suite programs
  • Game development
  • Gameplay Mechanics, Level Design
  • 3D modeling
  • Unreal Engine
  • C/C#
  • UI/UX - Intermediate

Languages

English
Native/ Bilingual
Spanish
Native/ Bilingual

References

References available upon request.

Work Preference

Work Type

Full TimePart TimeContract WorkInternship

Location Preference

On-SiteRemoteHybrid

Important To Me

Career advancementWork-life balanceFlexible work hoursPersonal development programsWork from home option

Timeline

Game Designer - FROGKEY
Game Designer/Artist - Cat Game
Web Designer Internship - Columbia College Chicago
Columbia College Chicago - Bachelor of Arts, Game Design, Minor in Game Art
Universidad Peruana De Ciencias - Some College (No Degree),
Colegio Santa Maria Marianistas - High School Diploma,
Adrian Gavidia