Summary
Overview
Work History
Education
Skills
Certification
Hobbies
Timeline
OperationsManager
Albert Tot

Albert Tot

QA Engineer
Novi Sad,06

Summary

Experienced Quality Engineer with a proven track record in conducting thorough quality inspections and identifying root causes of non-conforming software issues. Known for being hardworking and meticulous, dedicated to driving continuous improvement initiatives within the organization. Passionate about ensuring top-notch quality standards and committed to delivering exceptional results in every project undertaken.

Overview

8
8
years of professional experience
2
2
Certifications
4
4
Languages

Work History

QA Engineer

Two Desperados
06.2023 - Current
  • Contributed to successful product launches through meticulous end-to-end testing of applications.
  • Collaborated with developers to identify and resolve software issues, leading to higher product reliability.
  • Optimized test coverage by maintaining a well-organized, up-to-date library of test cases corresponding to application requirements changes over time.
  • Accelerated issue resolution times by effectively prioritizing defects based on severity and impact on the end-user experience.
  • Led cross-functional team meetings to ensure alignment on quality standards and project timelines, fostering collaborative work environment.
  • Coordinated with customer support teams to understand user complaints and prioritize testing efforts accordingly.
  • Performed in-depth defect analysis to identify root causes, often pinpointing issues down to specific sections of code to support faster resolution by developers.
  • Estimated testing scope and timelines for new features and builds, ensuring realistic QA planning and alignment with development milestones.
  • Developed custom testing tools that improved test coverage and reduced manual testing time, contributing to a more efficient and scalable QA workflow.
  • Utilized analytics tools to verify correct data handling and ensure accurate in-game event tracking and telemetry.

Quest Scripter

Digital Arrow
05.2021 - 04.2023
  • Proven ability to learn quickly and adapt to new situations.
  • Implemented Quest Scripts for mission flow and AI behavior based on design specifications. Implemented NPC dialogues, game progression rewards, and cutscenes in accordance with narrative design.
  • Collaborated with design and technical teams to build feature prototypes.
  • Created and updated technical documentation outlining scripting workflows, standards, and quest logic to support collaboration and maintain consistency.

Titan Quest: Eternal Embers – Gameplay/Quest Scripter

  • Designed and implemented all quest scripting for the Eternal Embers DLC in alignment with detailed design documentation.
  • Analyzed and optimized the existing scripting system and quest manager, enhancing performance and maintainability.
  • Created and managed quest-related and gameplay assets, ensuring seamless integration with narrative and game mechanics.

Aquanox: Deep Descent – Gameplay/Quest Scripter

  • Rapidly acquired and applied scripting fundamentals as a first-time scripter, enabling the implementation of complex game mechanics and features.
  • Completed and refined unfinished scripts, enhancing overall functionality and user experience to deliver a more polished final product.

Lead QA, QA Analyst

Digital-Arrow DOO
06.2017 - 05.2021
  • Led QA efforts across multiple projects, mentoring team members in effective testing strategies and continuously improving defect detection and reporting processes.
  • Conducted thorough defect and design flaw analyses to support development and ensure quality standards.
  • Expanded team knowledge base, mentoring junior QA analysts on best practices and industry standards.
  • Created and maintained a dedicated test world to streamline defect reproduction, significantly accelerating the debugging workflow for developers.
  • Collaborated closely with developers to test core systems and assisted with the smooth implementation of new features.
  • Provided comprehensive feedback and documentation on gameplay, performance, and system behavior to support iterative development.
  • Conducted ongoing risk assessments during development cycles to evaluate feature stability, guide test planning, and communicate potential risks to stakeholders.

Education

High School Diploma -

"Svetozar Marković" High School
Novi Sad
04.2001 -

Skills

Defect tracking

Certification

Unreal Engine 5 C++ Developer course on Udemy

Hobbies

Hiking, Meditation, Woodworking, Gaming, Playing Bass Guitar, Ecology

Timeline

Beginning C++ Programming - From Beginner to Beyond on Udemy

02-2024

QA Engineer

Two Desperados
06.2023 - Current

Unreal Engine 5 C++ Developer course on Udemy

01-2023

Quest Scripter

Digital Arrow
05.2021 - 04.2023

Lead QA, QA Analyst

Digital-Arrow DOO
06.2017 - 05.2021

High School Diploma -

"Svetozar Marković" High School
04.2001 -
Albert TotQA Engineer
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