Summary
Overview
Work History
Skills
Timeline
Generic

Alex Hennessy

North Port,FL

Summary

Self-driven Production Coordinator with multiple years of experience in triple AAA game development including multiplayer production and embedded QA roles. Able to manage and handle a wide workload in multiple departments. Passionate about creating a high quality gaming experience.

Overview

2
2
years of professional experience

Work History

Production Coordinator – Multiplayer (Level Design / Art)

Infinity Ward
Woodland Hills, CA
01.2023 - 07.2023
  • Managed Jira task boards and QA testing plans aligned with production milestones.
  • Assisted production for multiplayer maps for a vast amount of different game modes
  • Coordinated internal/external playtests, capturing feedback.
  • Tracked workstreams, assigned tasks, and ensured production schedule stayed on track
  • Supported level designers with tools/pipelines and managed multiplayer playlists for development and live environment

Embedded QA – Multiplayer (Level Design / Environment Art)

Infinity Ward
Woodland Hills, CA
08.2021 - 01.2023
  • Point QA Tester for multiplayer levels with focus on gameplay flow and environment art issues.
  • Developed standardized testing documentation, bug creation, and Jira workflows to improve QA efficiency.
  • Participated in design discussions and playtests, tracking feedback for future Jira tasks.
  • Assisted in Jira board setup, bug triage, prioritization, and task planning among multiplayer.

Skills

  • Jira (Bug Tracking, Task Planning, Dashboards)
  • Proficient Confluence, Testrail, Perforce
  • Production Coordination
  • Multiplayer Playtesting (Internal & External Studios)
  • QA Process Planning
  • Level Design Validation
  • Documentation & Workflow Design
  • Proficient in MS Office, Excel, & Powerpoint

Timeline

Production Coordinator – Multiplayer (Level Design / Art)

Infinity Ward
01.2023 - 07.2023

Embedded QA – Multiplayer (Level Design / Environment Art)

Infinity Ward
08.2021 - 01.2023