

Repetition and time is all it takes. Being a people person is no issue but I'm not somebody who can fake compassion when someone doesn't deserve it. Within the rules you can always verbally fight back, but the priority is getting the job done in time and precision. Doesn't matter what abuse the general population gives you. You are one person. No one can hurt you. Key is not reacting to bullying. Which is what a lot of customer service is.
I spent my teen years on a PC making games. I am so passionate about what makes a good 3D environment or anything digital. 3D or 2D. I'm not a good animator yet, but I can make sure models are optimized and rigged. Especially textured in PBR.
What does your product do? Who uses it? Who should want it? How many people want it?
-I am a developer for two ongoing projects Warm Blue by FC5 and Sandstorm 1944 by WintorOperstor. I provide models designed to tell a story about the environment. Think of me as a detective but in reverse. I'm artificially adding a past to the environment that can only be noticed if you look closely. Finger prints, smudges, age, origin, it all matters.
https://www.artstation.com/birdiebronze
This is my humbled portfolio from my teen years. My composition has only gotten better once I've taken up cleaning tasks to earn a penny.
Very important: If I am hired for any graphic designer role, I will as you most likely already know require as much reference for the project as possible. A defined scope. Am I designing an environment in 3D? Is it going to be 3D printed? How old is the noun? What has happened to it? Who uses it? What is it trying to sell? Who buys it? Who wants it?
-Am I mimicking stylization or is the product hyper realistic requiring displacement.tifs, detailed roughness maps.