Live Ops & System Leadership
Chaos City (2025): Project Manager: Directed the debut of a "living world" system featuring dynamic NPCs, an in-game economy, and a functional asset storefront for player-driven customization.
Glizzy Gladiator (2024): Project Manager: Leveraged Jira to direct the Live Ops roadmap, delivering seasonal battle systems and optimized UI overhauls to enhance the post-launch player experience.
Tower Zen (2025): Project Manager: Managed the long-term roadmap and rollout of NPC power-ups and bonus levels for a mobile-only title.