Psychological horror
Spiritual Horror
Experimental Story Telling
World Building through Sound and Visual Media
Interactive Media

Emotion-driven composer and interactive sound designer with over a decade of experience crafting immersive audio for games, visual media, and performance environments. Deeply rooted in storytelling through sound, with a hybrid background in music production, vocal design, and game integration. Passionate about horror, experimental soundscapes, and narrative-driven experiences. Former instructor and social media content creator at Icon Collective, currently building interactive media and music-driven software experiences including game mods, real-time visuals, and web-based environments. Additional experience in sync/licensing work and international production with major brands and K-pop labels.
Music Composition
Sound Design
Interactive Audio Collaboration
Unity
Unreal Engine
WebGL
Digital Audio Workstations - Ableton Live, Logic Pro, Pro Tools
Melodyne
iZotope RX
Audio Techniques
Dissonant textures
Dynamic layering
Spatial audio
Field recording
Creative Collaboration
Mod integration
Live show systems
Narrative implementation
Education
Mentorship
Team leadership
1-on-1 development
Creative coaching
Content Strategy
Social media storytelling
Livestream content planning
Digital campaigns
Example provided on request
Ableton Live, Logic Pro, Pro Tools, FMOD (collaborative experience on adaptive music systems), Wwise (learning), Unity (intermediate), Unreal Engine (intermediate), C#, Blueprints, OSC, OBS Studio, Zoom, HoneyBook, ActiveCampaign
Psychological horror
Spiritual Horror
Experimental Story Telling
World Building through Sound and Visual Media
Interactive Media