Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Andrew Rushlow

Commerce

Summary

Talented 3D Generalist, nearly 15 years of experience in the idustry, with a repertoire of technical skills to handle any project. My goal is to fully utilize and broaden my skills by developing relationships with customers, expanding my knowledge of 3D Artistry and rendering, and contributing to the success of challenging projects. I am a self-starter and a dependable resource; I seek to work with a team where I can contribute as I learn and grow my skill set.

Overview

14
14
years of professional experience

Work History

Product and Information Specialist

Dassault Systemes
Royal Oak, MI
03.2023 - Current

General Motors Contract: March 2023 - October 2025

Product information Specialist

  • My role, on the General Motors contract, was cross-functional across multiple departments to build and maintain a Universal Data Model for current and new automobile programs.
  • One, of many, responsibilities I was assigned was to clean CAD data using DELTAGEN.
  • I had to bring a level quality and precision that required 100% product accuracy that was paramount in our working pipeline.
  • Another core responsibility was to create logic for hundreds of different configurations for the vehicle program for different global regions. Logic was used in Build and Price websites for the customer to build a custom vehicle of their choosing.
  • Other core responsibilities included working, cross-functionally, with the art studio, and other key departments to maintain a 100% gold standard to sell a product that represented General Motors to the highest standard.

Ford Contract: October 2025 - Current

Data Configurator

  • I was recruited by a veteran team of artists and software developers to continue the highest standard of quality for Ford vehicle programs.
  • I brought my veteran experience over to the Ford team to continue their efforts to deliver 100% product accurate vehicle program that can be used in several different mediums that include, but not limited to: Advertising/Marketing, brand placement in movies and commercials, video games, etc.

3D MODELER SME/IMMERSIVE ENGINEER

GENERAL MOTORS
Warren, USA
09.2018 - 08.2022
  • Worked with a team to create low poly and high poly assets for real time rendering software
  • Co-created a "Stitching Tool" that took a 12 hour process to 2 minutes with a couple of mouse clicks
  • Responsible for creating the low poly model of the 2021 Cadillac escalade for Cadillac Escalade online visualizer for WebGL
  • Created a Quality Assurance process for vehicles in unreal engine to ensure quality
  • Created a new position for myself as a 3D Modeler Subject Matter Expert, while developing a new process for HMI which helped the team grow and bring in new 3D Modelers
  • Set and maintained high standards of quality for over 50 projects.
  • Designed mock-ups and simulations for review, finding and fixing animation problems.
  • Combined technical and artistic abilities to accomplish challenging animation objectives.
  • Liaised with other departments to discuss ideas and create unified goals.
  • Used Adobe Photoshop to create realistic textures for graphics and 3D animations.
  • Developed primary models and sketches to showcase final product designs.
  • Gathered photo references to use as guidelines and textures for models.

Digital Data Designer/Maya Modeler

KELLY SERVICES, INC
Farmington Hills, USA
01.2016 - 09.2018
  • Working exclusively for Nissan Motor Corporation as a Digital Data Designer in this assignment
  • Initially worked on Data Preparation team to simplify CAD data for the production pipeline
  • Worked as a key member on our Vehicle Assembly team to write scripts using Excel and COBA to build digital vehicles to be routed through the production pipeline
  • Work with the customer to ensure digital vehicles are built according to the product needs for the Virtual Garage

Studio Manager/Digital Artist

24g Is A Digital Creative Agency That Innovates, Inspires, And Amplifies
Auburn Hills, USA
10.2011 - 01.2016
  • Set up and maintained studio lighting, audio soundboards, video and still photography
  • Created 3D models, textures, animations and renders in a production team environment using Autodesk Maya
  • Designed 2D motion graphics using After Effects and Photoshop

Education

Bachelor of Science - ADVERTISING

MICHIGAN STATE
East Lansing, MI
05-2009

Bachelor of Arts - ADVERTISING

MICHIGAN STATE
East Lansing, MI
05-2009

Skills

  • Autodesk Maya
  • Adobe Photoshop
  • 3D Visualization
  • Unreal Engine
  • DeltaGen
  • AR/VR
  • Communication
  • Software Experience
  • Time Management
  • Leadership
  • Adobe After Effects
  • Adobe Premier
  • Pixologic ZBrush
  • 3D Rendering
  • Cloud Rendering
  • Texture Art and Painting
  • UV mapping
  • Managing Operations and Efficiency
  • Client Satisfaction
  • Constructive Feedback
  • Quality Assurance Standards
  • Presentation Skills

Timeline

Product and Information Specialist

Dassault Systemes
03.2023 - Current

3D MODELER SME/IMMERSIVE ENGINEER

GENERAL MOTORS
09.2018 - 08.2022

Digital Data Designer/Maya Modeler

KELLY SERVICES, INC
01.2016 - 09.2018

Studio Manager/Digital Artist

24g Is A Digital Creative Agency That Innovates, Inspires, And Amplifies
10.2011 - 01.2016

Bachelor of Science - ADVERTISING

MICHIGAN STATE

Bachelor of Arts - ADVERTISING

MICHIGAN STATE
Andrew Rushlow