Visual designer with a fine arts foundation and a growing focus on UI/UX for games. BFA in Sculpture from Pratt Institute and self-driven development in Photoshop, Figma, and Blender. Passionate about iconography, storytelling through visuals, and creating interfaces that are both functional and immersive. Actively exhibiting work while building a portfolio of UI and visual design inspired by industry-leading studios like Bungie.
Exhibition Experience
2024
2023
2015
2011
Group Exhibition “Spit Back”, Pratt Institute – Brooklyn, NY