Unreal Engine
I am an Aspiring Game Designer with a rich background in military intelligence, aircraft maintenance, and customer service. I am currently serving in the United States Air Force. My career has equipped me with a unique blend of analytical thinking, technical expertise, and problem-solving skills, all essential in game design.
As a Military Intelligence Analyst, I excel in producing high-level intelligence briefs, analyzing data, and coordinating with various agencies. This role has honed my ability to think strategically, manage complex information, and lead teams effectively. These skills apply to game design, where strategic planning, data analysis, and team coordination are crucial.
Previously, as an Aircraft Maintenance Technician, I performed intricate maintenance tasks on various aircraft systems, ensuring operational efficiency. The meticulous attention to detail and technical proficiency required in this role have prepared me well for the technical aspects of game development, such as coding, debugging, and system optimization.
My customer service experience with Mediacom Communications and a T-Mobile retailer further complements my skill set. Handling customer inquiries and resolving issues promptly has taught me the importance of user experience, an essential aspect of game design. My ability to understand and address user needs will help create engaging and enjoyable gaming experiences.
I am passionate about transitioning into game design, where I can leverage my diverse skill set to contribute to innovative and immersive gaming projects. I am committed to continuous learning and actively seek opportunities to enhance my skills through certifications and practical experience in game design.
With a proven track record of analytical thinking, technical expertise, and a customer-centric approach, I am excited to bring my unique perspective and dedication to game design.
Unreal Engine
Godot
Photoshop
Maya