Freelancer
- Created and finalized mid-poly and high-poly assets for Diablo.
Architecturally-trained 3D Environment Artist and Rookies 2025 Finalist, specializing in realistic, immersive worlds with expertise in modular asset creation and organic sculpting. Passionate about turning imagination into spaces players can truly explore, with a strong foundation in scale, composition, and visual narrative from an architecture background. Thrives in collaborative team environments and enjoys contributing ideas that elevate the final creative vision.