3D Artist and Team Leader with experience in Gearbox's extensive weapons gestalt system. I've worked on multiple titles including 7 Days To Die, Borderlands 3, Tiny Tina's Wonderlands, and (Unannounced). I strive to work efficiently as a unit, putting emphasis on communication and collaboration as key components of success.
Hardsurface Modeling
Sculpting
Texturing
3DS Max
Plasticity
Zbrush
Photoshop
Substance Painter
Unreal Engine 4 and 5
Communication
Leadership
Compromise
Diplomacy
Advocacy