
Reliable Intern studying Game Development seeks an internship opportunity to expand skills and gain valuable real-world experience.
- Used Unity3D to create VR Whack-A-Mole
- Developed particle effects and C# emulators scrips for non VR headset players
- Increased difficulty of Moles with time by using C# and built UI scripts with Event Systems
- https://github.com/Atushbhalla05/VR-360-Whack-a-Mole
- Designed UI and conducted experiments to come up with design rationales
- Built the UI in HTML, CSS and coded Event System in JavaScript following MVVM design
- https://github.com/Atushbhalla05/RPG-Game-UI
- Created a digital version of the Tamagochi game (player can pick a pet and give it meals, snacks and medicine)
- Made an autosave and pause game feature using multithreading
- Developed application in Java following MVC pattern
- Collaborated in Team of 4 with weekly scrum meetings following agile process and peer programming
- https://github.com/CSC335-Fall2020/csc335-tamagotchi-tamagotchi-team-13
- Created a 3D FPS game to shoot targets in a maze under a timer
- Team Project and scripted in C#
- https://github.com/Game-Development-UA/TrevorAceAtush3Dgame
- 2D Platformer Solo Project
- Scripts for different characters in game created in C#
- Manual Sprite for levels and animations designed in Asperite
- https://github.com/Game-Development-UA/2D-Game-Escape-From-Hell-
Java
C
Python
C
Unity
Javascript
Angular and TypeScript
HTML
CSS
MySQL
MongoDB