Created concept sketches aligning with client briefs and creative direction to facilitate project alignment.
Refined artwork incorporating feedback and brand requirements to enhance visual appeal.
Prepared final files for publishing, merchandising, and marketing use.
Managed self-employed project schedules, client communication, and delivery timelines.
Organized source files, layered artwork, and asset libraries for client handoff.
Engaged with customers to clarify needs and preferences, ensuring tailored design solutions.
Cashier & Sales Associate
Carten's Ace Hardware
Kaukauna, Wisconsin
07.2024 - 07.2026
Processed register transactions, returns, and exchanges using a retail point-of-sale system.
Completed cash drawer verification during closing to support cash control.
Processed refunds for online customer special orders.
Submitted store credit requests to corporate for defective items.
Supported inventory checks and stocked front-end merchandise displays.
Managed purchase order submission and receipt twice weekly to support inventory flow.
Created and maintained SKU records to ensure accurate product data management.
Developed pre-made sign profiles in the Eagle browser and Excel layouts to enhance workflow efficiency.
Operated paint color-match machine, dispenser, and shaker to support the paint department's service.
Game Artist
Tastie Games
Remote
07.2024 - 09.2025
Developed and animated 3D assets for promotional material, contributing to visual storytelling.
Created and animated 2D characters and props in pixel art style, then implemented content in the engine.
Refined 2D assets for rigging and animation, enhancing quality of promotional material.
Reviewed, documented, set dressed, and corrected lighting across hundreds of Unity scenes.
Rotoscoped 3D assets for environments.
Managed tasks and tracked progress in Confluence and Jira, ensuring project alignment and timely delivery.
UI/UX Design Intern
University of Wisconsin-Stout
Menomonie, Wisconsin
02.2024 - 05.2024
Co-directed UX/UI design strategy for Kintsugi 3D Builder with Minneapolis Institute of Art (MIA) and Cultural Heritage Imaging (CHI) to enhance user experience.
Developed interactive prototypes in Figma.
Translated user flow diagrams into storyboards to clarify product direction and improve stakeholder understanding.
Influenced design decisions that established Kintsugi Builder and Viewer as a cohesive brand while maintaining distinct identities.
Education
Bachelor of Fine Arts - Video Game Design & Development
University of Wisconsin-Stout
Menomonie
05-2024
Skills
Adobe Creative Suite
Google Workspace
Microsoft Office Suite
File management
Problem solving
Communication skills
Languages
English, Portuguese, Spanish (Conversational)
Timeline
Freelance Illustrator
Self-employed
09.2026 - Current
Cashier & Sales Associate
Carten's Ace Hardware
07.2024 - 07.2026
Game Artist
Tastie Games
07.2024 - 09.2025
UI/UX Design Intern
University of Wisconsin-Stout
02.2024 - 05.2024
Bachelor of Fine Arts - Video Game Design & Development