
A 3D artist who pursued graduate studies after gaining professional art experience in the game industry, currently seeking opportunities in 3D Art, Environment Art, or Technical Art roles.Has internship experience at game, technology, and film companies, with strong proficiency in a wide range of 2D and 3D software and solid team collaboration skills. Highly passionate about creating high-quality 3D assets.
Software Experience:
Maya
Blender
3D Max
Unity
Unreal Engine
ZBrush
Substance Pinter
Marmoset Toolbag
Rizom UV
Houdini
Rhino
Figma
Toon Boom Storyboard