Summary
Overview
Work History
Education
Skills
Timeline
Generic
Ben Azzam

Ben Azzam

Https://www.linkedin.com/in/bandaly-azzam

Summary

A seasoned VP of Engineering with over 18 years of experience in technical leadership and software development and Dev-Ops. Expert in cloud technology stacks, with a proven track record of driving significant cost savings and efficiency improvements. Adept at leading diverse engineering teams and managing large-scale, complex projects in high-stakes environments.

Overview

18
18
years of professional experience

Work History

VP Engineering

Redesign Health
07.2021 - Current
  • Led three engineering teams, managing 25 employees from various engineering disciplines
  • Role involved setting the technical direction and strategy for the engineering organization, ensuring high-quality product delivery
  • This included initiatives like the Redesign Health website and infrastructure automation deployment for startups
  • My contributions were marked by strong technical skills, excellent communication, and collaboration abilities, alongside effective prioritization and management of multiple projects across multiple teams and tasks
  • Focused on maintaining robust relationships with various divisions, to align the engineering team's efforts with the company's overall goals as well as the goals of the startups we spun out in the healthcare space.

Technical Manager Cloud Game Streaming

Sony Interactive Entertainment
11.2020 - 07.2021
  • Promotion in work for Technical Manager of the Cloud Game Streaming Backend team
  • Straddling both Staff Architect and Manager
  • Responsible for conducting 1-on-1, performance reviews, hiring, managing moral for staff of 5
  • Develop strategic vision and roadmap for the team to align to the business
  • Managed the day-to-day tactical roadblocks from the technical and personal standpoint
  • Manage 2 major across division business initiatives; Spartacus (ps-now and ps-plus merger) and another yet to be disclosed major initiative.

Staff Software Cloud Game Streaming Engineer

Sony Interactive Entertainment
03.2019 - 01.2020
  • Key Developer, Architect, and Lead for Cloud Backend Engineering team that develops the distributed systems for PlayStation now an online game streaming platform
  • Developed, augment, maintain over 70 microservices, majority are distributed systems servicing hundreds of thousand concurrent users
  • Wrote High-Level Design documents for architectural and system changes supporting and defending changes in front of technical executives as well as the Cross Functional Team.

Senior Software Engineer

Blizzard Entertainment
10.2017 - 03.2019
  • Major Contributor to a forked KairosDB - Metric Time Series Database, for Blizzard Enterprise APM, NearRealtime Analytics Solution named ChromieDB
  • Rewrote 70% of the forked opensource database to handle extensive scale
  • Designed and Implemented the disturbed software solution to handle an average of 14 Billion events / day ,1.5 TB written / day and 1200 discrete messages

Chief Engineer for GOLDesp ERP

GS&S LIMS Tapestry/Miro International
01.2016 - 10.2017
  • Deployed to Oman as Chief Engineer in the implementation and integration of a custom GOLDesp ERP system for the OMAN Ministry of Defense (Army, Navy, Air Force and HQ)
  • Tasks included developing an infrastructure strategy to support distributed operation; including Load Balancing (barracuda), Linux Red Hat Virtual Machine using VMWare (L-VMs), Raided SANS, oracle DB VMs, JAVA JBoss web services, JBoss Portal (gate-in), sized server blade counts across the 19 various sites to optimize performance and minimize footprint.

Software Engineer IV - Chief Data Analytics Office

Boeing, Defense Space, and Security
01.2014 - 01.2016
  • Developer and Architect; Big Data Analytics for Aircraft Health Management
  • Developed and implemented with a team of 2 what turned about to be the basis for Boeing Enterprise Data Platform solution
  • Initial solution was to solve the daunting task of securely storing data generated in the order of terabytes a week across the world into a centralized location without being vendor locked (Open Source).

Avionics Software Engineer III

Boeing Defense
01.2012 - 01.2014
  • Developed Interface for Pratt Whitney Engines to communicate with Mission Computer for Air Health Management System.
  • Researched and designed a software interface for the Pratt Whitney engines to allow the mission computer to map and monitor the condition of the engines for the newly developed Aircraft Health Monitoring System. This required bitmapping of over 2000 elements in the 1553 and ARINC 429 busses. Including defined algorithms to generate data needed based on the known variables to mimic what Pratt Whitney produces.

Software Engineer II

Boeing Defense
01.2006 - 04.2012
  • Integrated Wiring Suite Software Solution (IWS)
  • Key Engineer in developing the software to digitize rasterized wiring images engineering wire diagrams
  • Using image recognition, and discrete design patterns to optimize breadth of wiring data
  • Now patented and in use by DoD (dept
  • Of Defense) requiring full understanding of source code to modify and comply with S-1000D contract.

Education

MBA - Entrepreneur (Marketing/Finance)

Pepperdine University
Malibu, CA
05.2012

Bachelor of Science - Computer Science

California State University
Long Beach, CA
07.2008

Skills

  • Leadership Development
  • Cross-functional Team Leadership
  • Risk Management
  • Software Development Life Cycle (SDLC)
  • Compiled Languages: Java, Scala
  • Scripted Languages: JavaScript, Python, TypeScript
  • Front End: React, Redux, Webpack, Bootsrapjs, JQuery
  • Frameworks: DropWizard, Akka, SpringBoot, Nodejs, Hadoop, Spark, ELK

Timeline

VP Engineering

Redesign Health
07.2021 - Current

Technical Manager Cloud Game Streaming

Sony Interactive Entertainment
11.2020 - 07.2021

Staff Software Cloud Game Streaming Engineer

Sony Interactive Entertainment
03.2019 - 01.2020

Senior Software Engineer

Blizzard Entertainment
10.2017 - 03.2019

Chief Engineer for GOLDesp ERP

GS&S LIMS Tapestry/Miro International
01.2016 - 10.2017

Software Engineer IV - Chief Data Analytics Office

Boeing, Defense Space, and Security
01.2014 - 01.2016

Avionics Software Engineer III

Boeing Defense
01.2012 - 01.2014

Software Engineer II

Boeing Defense
01.2006 - 04.2012

MBA - Entrepreneur (Marketing/Finance)

Pepperdine University

Bachelor of Science - Computer Science

California State University
Ben Azzam