Intro to Experimental 3D
This class focused on the basic principles of 3D modeling ranging from modeling, animation, rigging, texturing, and etc.
Dedicated and highly proficient 3D environment artist that focus on crafting immersive and visually captivating environments tailored for video games and virtual experiences.
This class focused on the basic principles of 3D modeling ranging from modeling, animation, rigging, texturing, and etc.
This class focus on using new techniques and technology to help advance our 3D modeling ranging from photoscans, motion capture suits, 3D scanners and etc.
This class focused on independent projects that focusing on using all techniques and technology to create visually appealing renders.
This class focus on working on independent projects that uses advanced skills to create an complex animation.
This club focused on creating a community that emphases the use any 3D modeling software and the use of group critiques to receive feedback
Anneli Goeller
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Hector Silva
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