Summary
Work History
Education
Skills
Websites
References
Timeline
Generic

Benjamin Milius

Chicago,IL

Summary

Dedicated and highly proficient 3D environment artist that focus on crafting immersive and visually captivating environments tailored for video games and virtual experiences.

Work History

Intro to Experimental 3D

This class focused on the basic principles of 3D modeling ranging from modeling, animation, rigging, texturing, and etc.

Experimental 3D

This class focus on using new techniques and technology to help advance our 3D modeling ranging from photoscans, motion capture suits, 3D scanners and etc.

Advanced 3D

This class focused on independent projects that focusing on using all techniques and technology to create visually appealing renders.

Advanced Animation Studio

This class focus on working on independent projects that uses advanced skills to create an complex animation.

Co-founder of Beyond 3D Club

This club focused on creating a community that emphases the use any 3D modeling software and the use of group critiques to receive feedback

Education

Bachelor of Arts - 3D Modeling

School of The Art Institute of Chicago
Chicago, IL
06.2024

Skills

  • Software: Autodesk Maya, Blender, Photoshop
  • Modeling: High and low-poly modeling, UV mapping, Rigging, Animation, Particle simulations
  • Texturing: PBR workflows, material creation, texture painting, HDRI’s
  • Lighting: Scene lighting, baking, post-processing, Ray tracing,
  • Communication: Collaborative mindset, effective communication with cross-functional teams
  • Problem Solving: Ability to troubleshoot both technical issues via software or hardware

References

Anneli Goeller

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Hector Silva

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Timeline

Intro to Experimental 3D

Experimental 3D

Advanced 3D

Advanced Animation Studio

Co-founder of Beyond 3D Club

Bachelor of Arts - 3D Modeling

School of The Art Institute of Chicago
Benjamin Milius