Accomplished Engineering Manager and Software Architect with over 30 years of experience driving innovation in gaming and software development. Proven track record of leading high-performing teams across mobile gaming, cloud engineering, and DevOps/Live Operations. Demonstrated success in scaling systems supporting millions of daily users while optimizing costs and maintaining performance. Expert in mentoring cross-functional teams and implementing best practices across the entire software development lifecycle.
Engineering Management, Technical Strategy, Team Building & Mentorship, Agile Methodologies, Cross-functional Team Leadership, Game Development Pipeline & Live Operations, Technical Architecture & System Design, Go, Hacklang, Python, C++, C#, Ruby, JavaScript, PHP, Objective-C, Java, React, Angular, CakePHP, Ruby on Rails, AWS, GCP, Docker, Kubernetes, CDK, Datadog, MySQL, PostgreSQL, MongoDB, Memcached, Redis, Custom Game Engines, Live Operations Tools