Summary
Overview
Work History
Education
Skills
Personal Information
SELECTED PROJECTS
Timeline
Generic

Billy Butterfield

Summary

Visual development artist with a broad design foundation across characters, creatures, props, and environments. Uses iterative thumbnailing, color exploration, traditional art, and sculpting to shape concepts that fit different visual styles and production needs. Team-based experience adds reliability, organization, and clear communication under deadlines.

Overview

2024
2024
years of professional experience

Work History

Joint Fires Observer (0861)

United States Marine Corps
01.2022 - 01.2024
  • Facilitated team collaboration in deadline-driven settings through clear communication, adaptability to changes, and meticulous attention to detail.
  • Delivered precise data to align team efforts with project goals.
  • Observed training areas and relayed live updates to Marine Corps leaders
  • Monitored activity and identified hazards during field operations
  • Reported terrain changes and movement details to command staff

Third Key Manager

FYE
  • Coordinated daily retail operations, ensuring seamless customer service and effective team management.
  • Supported sales floor with customer service and product knowledge.

Education

BFA - Visual Development

Academy of Art University
San Francisco, CA
12-2026

Skills

  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Animate
  • Blender
  • Sculpting
  • Sculpting techniques
  • Character, creature, and environment design
  • Prop design and illustration
  • Painting and traditional art
  • Traditional Art
  • Adobe Animate
  • Blender

Personal Information

Title: 2D ARTIST | VISUAL DEVELOPMENT ARTIST

SELECTED PROJECTS

  • Character & Creature Design — Visual Development, Developed character and creature concepts through extensive thumbnail exploration, silhouette studies, and color variations before final rendering., Designed characters across varied aesthetics, including stylized fighting-game characters, dark-fantasy creatures, and imaginative character concepts., Iterated on designs using critique and feedback to improve readability, shape language, and visual communication.
  • Environment & Illustration — Visual Development, Created environment and character illustrations across substantially different visual styles and project requirements., Explored composition, color, shape, and visual direction through thumbnails and iterative studies before producing finished artwork., Adapted rendering techniques and design choices to match the established visual direction of each project.
  • Sequential Art — Four-Page Comic, Created a four-page sequential narrative using a graphic, high-contrast visual style., Developed compositions and panel sequences with an emphasis on clear visual storytelling and readability.

Timeline

Joint Fires Observer (0861)

United States Marine Corps
01.2022 - 01.2024

Third Key Manager

FYE

BFA - Visual Development

Academy of Art University
Billy Butterfield