Innovative game developer with extensive experience, specializing in programming and UI design. Successfully created and sold multiple popular Roblox games, showcasing expertise in Luau and community management. Proven ability to enhance user engagement through compelling gameplay mechanics and strong visual design. Passionate about delivering high-quality gaming experiences.
I did a great majority of the programming on this project, I wrote most of the UI, backend, some tools, and various content updates. It also included work on NPCs with pathfinding, animations, optimization, creating tools for devs to work with, and other various work.
https://www.roblox.com/games/12699642568/Neighbors
Risky Ropes was a game I created and developed for around three years. I actually reprogrammed this game multiple times. I did all the programming, down to things like UI, rope swinging, leaderboards, backend data handling, store & more.
I ended up selling this game to my friend, and he now owns and manages it.
https://www.roblox.com/games/5013859105/Risky-Ropes
This was another game that I created and developed, it had originally started off as a request from "GDILIVES" to make a FNAF game where he could enter any person to be an animatronic on Roblox.
The game was blown up in popularity by a TikTok video someone made, and from that moment on the game was quite popular.
I reprogrammed this game a few times as well, I had to create UI, camera system, NPC behavior, and more
I ended up selling this game to my friend as well (same one,) and he now owns and manages it.
https://www.roblox.com/games/6677423742/Five-Nights-At-Your-Friends-FNAF
Going Ape is an upcoming project of mine, it's an extraction shooter heavily inspired by Escape from Tarkov. I have been developing it by myself for several years. The game has gone under various rewrites, but it is finally being created at a steady pace.
The game is aimed at being realistic and one of the most in-depth FPS games on Roblox.
Programming
Graphic Design
Other Various Skills
In September, 2024, I was invited as a speaker to RDC24 by Roblox. I went on a stage to talk about Neighbors (West Corner) and the audio work I did on that project.