Summary
Overview
Work History
Education
Skills
Program Tools
Skillset
Tv And Film
Affiliations
Accomplishments
Certification
References
Timeline
Generic
Bradley Collins

Bradley Collins

Winnemucca,NV

Summary

Extensive experience in designing, developing and implementing high resolution and low poly 3D graphic models for gaming and simulation platforms including aircraft, ground vehicles, maritime, maintenance and other domains; courseware development; ISD courseware graphics; develop visual / special effects for feature films and TV series; User Interface graphics; Virtual Reality technologies and Augmented Reality; Power User of 3D Studio Max, After Effects, Blender, Adobe Illustrator, Adobe Photoshop,Adobe Animate, World Creator, Character Creator, Vue, Nuke, Video Editing (Premiere), Rokoko Motion Cap suits

Overview

24
24
years of professional experience
1
1
Certification

Work History

Avt Simulation Game Designer 3D Generalist

01.2017 - Current
  • Created 3D models of characters and environments for video games, films, television shows, and commercials.
  • Developed high-quality 3D models from concept sketches and storyboards.
  • Rendered textures, materials, lighting, and shading for 3D models in various software packages.
  • Optimized existing 3D models to improve visual quality while reducing file size and memory usage.
  • Worked closely with other artists to share ideas and troubleshoot technical issues.
  • DCC Efficiency: 3ds Max, Blender, Maya
    Texturing Tools: Substance Painter, Substance Designer
  • Augmented Reality Lab Manager
  • Unity: Mesh Models, Textures, Material Setups , Lighting, Compositing, Shader Graph VFX
  • Headset Exp. Magic Leap, HoloLens 2, Oculus 2, Vibe , Varjo , XR-1

SimiGon Inc, 3D Graphic Art & Courseware Developer

01.2014 - 01.2017
  • Develop Internal and External 3D Model for F-16 Block 52, Embraer 145, Grob 120, Embraer, Phenom, Hawk AJT, C-130J With Lockheed Martin
  • Graphics development for F-16 Block 52 courseware (vector illustration) Courseware Simbox coding
  • 3D Modeling of Terrain, Airfields and Hangars
  • Develop SME storyboards into F-16 Block 52 courseware lessons
  • Promo Videos for ITTSEC convention shows
  • Collaborated closely with project managers, designers, and other developers in order to complete tasks efficiently and effectively.
  • Created high-quality 3D assets from concept art, skhes, and reference images.
  • Optimized 3D models for game engines such as Unreal Engine 4 and Unity.

Artgon Studios, 3D Animation Production

01.2000 - Current
  • Multiple Visual / Special Effects credits for Hollywood movies, TV series and Video Games
    3D Animation Production
    3D Design
    Video Design
    Concept Art
    Photography
    3d Stylized Art
  • Credential reference https://www.imdb.com/name/nm3509953/?ref_=fn_al_nm_3

Education

Bachelor of Arts in Graphic Design -

CHARTER UNIVERSITY
01.1995

Associate of Arts -

PENSACOLA STATE COLLEGE
01.1991

GRAPHIC DESIGN -

SESSION.EDU

FLORIDA STATE UNIVERSITY

THE ART INSTITUTE OF PITTSBURGH

Skills

  • Low Poly and High Poly Modeling
  • Experienced 3D Modeler
  • CAD optimizing 3D Model conversion
  • Design development
  • Attention to Detail
  • Written Communication
  • Game design
  • Time Management
  • Model Building
  • Team Collaboration
  • Graphic Design
  • Character creation

Program Tools

  • 3ds Max
  • Blender
  • Maya
  • Photoshop
  • Illustrator
  • Inkscape
  • After Effects
  • Premiere
  • Substance Painter
  • Presagis Terra Vista
  • Presagis Creator
  • Unity
  • Simbox
  • Inventor CAD
  • Character Creator
  • World Creator
  • Substance Suite
  • Houdini VFX

Skillset

  • 3D Generalist
  • Character Artist
  • Visual Effects Artist
  • Computer Aided Design Designer
  • Unity Game CreationUnity App Creation
  • Virtual Reality and Augmented Reality Developer
  • Video Editor
  • GIS Database Model and Terrain Creation
  • Photography
  • Texture Painter and Artist
  • Audio Creation
  • Music Composer

Tv And Film

  • Brightburn 2 TBA
  • Pacific Rim Uprising (Concept) 2018
  • Dreamweaver (Sundance) Special Effects 2018
  • Proteus (Ship model, animation, and compositing.2017
  • Constantine Special Effects & Digital Effects NBC TV 2014
  • Transformers Age of extinction (Concept) 2014
  • Asylum Special Effects 2014
  • The Devil's Vinyl VFX 2014
  • Zombros (VFX) Short Film
  • Last Rites: The Return of Sabastian Vasilis TBA VFX
  • History Channel TV
  • Various other B movies

Affiliations

  • Most of my hobbies include my traditional art background as well including: Photography, wood working and designing products. I am also a huge animal lover with several dogs, cats, horses and a goat!

Accomplishments

BrightburnskhesSimboxSimboxGrobEmbraerEmbraer
  • I was awarded with Team of the Quarter on several occasions( see awards on portfolio site)
  • Awarded Exemplary Service Award
  • Awarded On the Spot and Great Idea awards for various ideas
  • Won first place in a Varjo Community contest for my texturing of car and driver for Iracing

Certification

  • XR Development Unity Course Certificate
  • Photoshop Certificates

References

References available upon request.

Timeline

Avt Simulation Game Designer 3D Generalist

01.2017 - Current

SimiGon Inc, 3D Graphic Art & Courseware Developer

01.2014 - 01.2017

Artgon Studios, 3D Animation Production

01.2000 - Current

Bachelor of Arts in Graphic Design -

CHARTER UNIVERSITY

Associate of Arts -

PENSACOLA STATE COLLEGE

GRAPHIC DESIGN -

SESSION.EDU

FLORIDA STATE UNIVERSITY

THE ART INSTITUTE OF PITTSBURGH
Bradley Collins