Veteran
- Developed leadership, discipline, and high-stakes decision-making under pressure
- Applied strategic thinking and teamwork in dynamic environments
Results-driven Game Programming and Development student with a solid foundation in C++, C#, and game engine architecture, backed by hands-on experience with Unity and Unreal Engine. Proven team player with 14 years of experience in high-pressure service environments and leadership as a U.S. Army veteran. Adept at building scalable game systems, developing gameplay mechanics, and collaborating in agile team settings. Known for strong problem-solving skills, adaptability, and a commitment to continuous learning. Currently pursuing a B.S. in Game Programming and Development with a 3.4 GPA; inducted member of the National Society of Leadership and Success. Actively seeking an entry-level position with a forward-thinking company where I can grow professionally, contribute to innovative projects, and apply my technical, creative, and leadership skills.