Summary
Overview
Work History
Education
Skills
Timeline
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Brendan Rader
Open To Work

Brendan Rader

Orlando,FL

Summary

Experienced 3D artist equipped with strong expertise in modeling and texturing. Proven track record in delivering high-quality assets across various projects. Strong team player and adaptable to meet evolving project needs. Adept at using industry-standard software and tools, ensuring reliable and timely results.

Overview

5
5
years of professional experience

Work History

3D Artist

Mass Virtual Inc
Orlando, FL
02.2024 - 01.2026
  • Created detailed 3D representations of aircraft components and equipment for integration into VR training modules.
  • Created multiple smart materials to maintain consistency and enhance overall asset quality.
  • Baked down textures and reduced poly count of pre-existing assets to create optimized distance models.
  • Coordinated with artists and designers to ensure assets were developed according to exact specifications for intended interactivity.

3D Artist

General Dynamics Information Tech
Orlando, FL
05.2021 - 02.2024
  • Developed roughly 100 distance models of buildings and structures for GDIT's maritime training simulator.
  • Implemented assets into our training simulator for over 20 learning modules using GDIT’s proprietary editor.
  • Developed tileable textures and trim sheets utilizing real-world imagery.
  • Enhanced and optimized existing assets to uphold visual quality and performance standards.
  • Guided newer employees in mastering GDIT's visual pipeline and proprietary editor.

3D Artist (Contract)

Captilight
Orlando, FL
11.2021 - 12.2022
  • Managed visual performance for Path of Kami to run at a smooth 60 fps through effective LOD utilization, draw call management, and texture resolution optimization.
  • Executed asset placement in accordance with designers' white box specifications.
  • Created a comprehensive modular kit that integrates diverse building pieces, leveraging a singular trimsheet for efficiency.
  • Conducted regular playtests to deliver comprehensive feedback to programmers and address art-related issues.

Education

Bachelor of Arts - Digital Media: Game Design

University of Central Florida
Orlando, FL
06-2020

Skills

  • 3D Modeling
  • Digital Sculpting
  • PBR Materials
  • UVs
  • Set Dressing
  • Rendering
  • Maya
  • Zbrush
  • Substance Painter
  • Substance Designer
  • Photoshop
  • Unreal Engine 4
  • Unreal Engine 5
  • Unity
  • SpeedTree
  • Marmoset Toolbag

Timeline

3D Artist

Mass Virtual Inc
02.2024 - 01.2026

3D Artist (Contract)

Captilight
11.2021 - 12.2022

3D Artist

General Dynamics Information Tech
05.2021 - 02.2024

Bachelor of Arts - Digital Media: Game Design

University of Central Florida