Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic

Bret Abel

Tacoma,WA

Summary

Diligent [Desired Position] with solid foundation in developing and maintaining software applications. Proven track record in implementing efficient code and contributing to significant projects. Demonstrated expertise in problem-solving and collaborating within cross-functional teams.

Overview

5
5
years of professional experience

Work History

Production Engineer

Bungie
11.2021 - 08.2024
  • Provided technical support, documentation, and training to designers, artists, and QA experts on seasonal and raid content on a AAA live-service game.
  • Attended regular stand-ups and sprint planning/review meetings to maintain a high level view of my support groups' statuses
  • Determined root causes of internal tools crashes and implemented and/or recommended fixes with relevant technical documentation.
  • Completed workflow automation scripting projects (C#, Power Automate, Linqpad)
  • Provided ad-hoc "bug burndown" and design work on game content to adhere to production deadlines (C#, C++, Lua-like internal game engine script)
  • Version control, documentation, and task tracking admin and maintenance (PerForce, Confluence, Jira, Shotgrid, TFS)

Co-Lead, Pride@Bungie

Bungie
10.2022 - 08.2024
  • Voluntary leadership role within Bungie's LGBTQ+ employee resource group.
  • Led planning for Bungie's initial return to Seattle Pride with an in-person presence.
  • Oversaw a strike team to develop documentation with guidelines for inclusive in-game representation of marginalized identities.

Associate Software Engineer

InfoSys
10.2020 - 11.2021
  • Collaborated with cross-functional teams to define data requirements, resulting in accurate and timely delivery of business-critical data.
  • Ensured data integrity through rigorous testing and validation of ETL code.

Programming and Game Design Tutor

ID Tech
02.2020 - 10.2021
  • Created personalized lesson plans in programming (C++, Python, Java, and Lua) and game design (PyGame, Roblox Studio) to meet needs of diverse learners.

Education

Bachelor of Science - Computer Science, Japanese

University of Puget Sound
Tacoma, WA
05.2020

Skills

  • Root-cause analysis
  • Object-oriented programming
  • Java, C, Lua, Python
  • Agile methodologies
  • Interdisciplinary team collaboration
  • Technical Documentation
  • Build release and deployment
  • Game engine

Languages

English
Native or Bilingual
French
Professional Working
Japanese
Limited Working

Timeline

Co-Lead, Pride@Bungie

Bungie
10.2022 - 08.2024

Production Engineer

Bungie
11.2021 - 08.2024

Associate Software Engineer

InfoSys
10.2020 - 11.2021

Programming and Game Design Tutor

ID Tech
02.2020 - 10.2021

Bachelor of Science - Computer Science, Japanese

University of Puget Sound
Bret Abel