Summary
Overview
Work History
Education
Skills
Websites
Communication Skills
References
Languages
Timeline
Generic

CARLOS JOSE MARTINEZ

BROOKLYN,NY

Summary

I'm a creative and passionate Interactive Sound Designer and Music Producer with over 8 years of experience across diverse multimedia platforms including video games, films, advertising, music production, theater, and interactive media. Demonstrates expertise in creating and implementing sound assets to elevate user experiences and support artistic visions. Skilled in utilizing various tools and techniques to deliver high-quality audio outputs. More than 10 years in understanding and utilizing different audio software and proficient in post-production work. Known for innovating dynamic audioscapes across various production types while ensuring fast turnarounds and maintaining high editing standards. Collaborative team player with a proven track record of providing exceptional sound editing within strict budget constraints. With 5 years of dedicated experience as a dependable Sound Designer, adept at delivering top-tier results through effective collaboration and technical proficiency.

Overview

5
5
years of professional experience

Work History

Interactive Sound Designer

THREE HEAD MONKEY
12.2021 - 09.2023
  • Created and implemented unique sound assets for multiple aspects of AAA game titles resulting in an immersive player experience
  • Took ownership of audio features autonomously from conception to completion and collaborated closely with audio project leads and directors
  • Mentored fellow audio teammates to foster a culture of growth and excellence resulting in the improvement of overall sonic fidelity
  • Identified areas of improvement regarding audio features and pipelines while offering and developing solutions for enhancement
  • Troubleshoot and debugged complex audio issues throughout development resulting in timely and efficient project completion
  • Worked with field recording equipment and techniques to create unique and authentic sound assets.
  • Created and maintained detailed documentation of all audio assets for efficient project management.

Music Supervisor and Sound Designer

HAVANADOWNTOWN FILMS
02.2019 - 08.2021
  • Created and implemented unique sound assets for multiple aspects of AAA game titles resulting in an immersive player experience
  • Collaborated closely with non-audio team members to support gameplay across various disciplines
  • Troubleshoot and debugged complex audio issues throughout development resulting in timely and efficient project completion
  • Assisted in the development and improvement of audio features and pipelines
  • Utilized AudioKinetic's Wwise authoring tool-set to create high-quality audio assets.
  • Implemented cutting-edge tools and software within audio workflows, improving efficiency and creative possibilities.

Education

Professional Certificate in Game Audio Design - Interactive Sound Design And Production

BERKLEE COLLEGE OF MUSIC
Boston, MA, United States
12.2023

Bachelor of Arts - Sound Design

INSTITUTO SUPERIOR DE ARTE
Havana, Cuba
07.2015

Skills

  • Proficient in sound design and editing, with expertise in audio recording, mixing, and implementation, as well as skills in sound equalizing, audio signal processing, post-production, and soundboard operation
  • Experienced in utilizing audio middleware such as Wwise and FMOD, alongside a foundational understanding of code, settings, and middleware integrations within game engines like Unity and Unreal
  • Demonstrates proficiency with DAWs such as Cubase, Pro Tools, Logic, and Ableton
  • Possesses comprehensive knowledge of various audio hardware, including mixers, microphones, analog effects units, and recorders
  • Skilled in field recording, Foley, music composition, and production, with capabilities in managing and organizing audio data effectively
  • Capable of effectively managing and organizing audio data, with a strong emphasis on teamwork and communication
  • Proficient in music composition, Foley artistry, and management of sound effects libraries
  • Knowledge and short experience with Meta Sound , the new high-performance audio system native to Unreal Engine 5

Communication Skills

Excellent communication skills enable me to collaborate with clients, stakeholders, and cross-functional teams to deliver high-quality results.

References

Rafael Rodriguez, 3D Artist and Game Developer, 3 Head Monkey :

rafarodrigyong@gmail.com ,  +1 (786) 537 2252

 

Greth Castillo, Film Director, Havanadowntown Films :

Havanadowntownfilms@gmail.com,  +1 (786) 862 4132


Languages

Spanish
English

Timeline

Interactive Sound Designer

THREE HEAD MONKEY
12.2021 - 09.2023

Music Supervisor and Sound Designer

HAVANADOWNTOWN FILMS
02.2019 - 08.2021

Professional Certificate in Game Audio Design - Interactive Sound Design And Production

BERKLEE COLLEGE OF MUSIC

Bachelor of Arts - Sound Design

INSTITUTO SUPERIOR DE ARTE
CARLOS JOSE MARTINEZ