Summary
Overview
Work History
Education
Skills
Software
Timeline
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Chinenye "CJ" Ajawara

Gameplay Designer
Union City,CA

Summary

A passionate designer that desires to further learn the craft and express creativity. Hired by a small team right out of college, where he received first hand experience of the development process, and now seeks a larger team with a live product with strong structure and internal knowledge. Learned to become a T-Shaped designer and took classes on art, sound, and programming. Created over a hundred maps, monsters, weapons, items, and spells for tabletop roleplaying campaigns. Keeping mechanics and game feel as priority. Built two discord servers with peers for a public RP server with original systems, sporting 600 members, as well as a pokemon bot used by thousands of users.

Overview

2
2
years of professional experience
4
4
years of post-secondary education
4
4
Languages

Work History

QA Tester and Jr. Game Designer

Free Range Games
Sausalito, CA
06.2021 - 12.2022
  • Balanced and created consumables, health effects, and how breakable terrain was in Return to Moria.
  • Collaborated with art team and level designers to add the feature of breakable architecture In Return to Moria.
  • Used debugging techniques to identify issues with computer code and resolve errors.
  • Extensively studied and created paper prototype levels for Return to Moria, with the hopes of having the terrain be exciting, and provide a challenge along with game feel.
  • Learn the importance of questions and communications while working in Return to Moria, now strives to ask as many questions as possible to ensure goals and visions are executed the first time.
  • Collaborated with artists and the audio team to dress all of the NPC's, create audio cues, faint gossip and chatter, and create cut scenes for an unannounced project. The result was a bustling nightlife for the demo that was well received.
  • Learned the importance of asking questions and communicating while working on Return to Moria, now strives to ask as many questions as possible to ensure goals and visions are executed the first time.
  • Kept a notebook during meetings with peers and design leads while working on Return to Moria, would write important details and tasks.

Education

Bachelor of Science - Game Design

Indiana University Bloomington
Bloomington, IN
08.2017 - 05.2021

Skills

Gaming design

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Software

Unity

Unreal

Twine

Blender

Godot

Photoshop

Illustrator

Timeline

QA Tester and Jr. Game Designer

Free Range Games
06.2021 - 12.2022

Bachelor of Science - Game Design

Indiana University Bloomington
08.2017 - 05.2021
Chinenye "CJ" AjawaraGameplay Designer