Summary
Overview
Work History
Education
Skills
Timeline
Generic
Chris Larkin

Chris Larkin

Southwest Ranches,FL

Summary

CTO and engineering leader with 25+ years of experience building scalable software platforms, game engines, AI-powered products, and mixed reality systems. Proven record of leading global engineering teams, shipping large-scale consumer applications, and architecting high-performance platforms. Experienced in AI agent workflows, Web3 systems, distributed cloud infrastructure, and enterprise SaaS architecture. Successful exit from multiple technology startups.

Overview

21
21
years of professional experience

Work History

CTO

CornerstoneX
07.2025 - Current
  • Developed a SaaS platform for AI-powered metahumans, enabling organizations to deploy interactive digital humans for customer engagement, training, and communication.
  • Inherited an inexperienced team with poor technical architecture and established new processes and technology architecture to achieve a stable 1.0 release in just 4 months.
  • Conduct weekly technical consultations with international enterprise customers to gather product feedback, resolve technical challenges, and support customer relationships, contributing to $500K+ in closed contracts.
  • Implemented processes and system architecture to achieve FedRAMP compliance, enabling the company to secure millions in public sector software contracts.
  • Developed and implemented team policies for AI-assisted development tooling, reducing headcount by 40% while increasing engineering output by 400% without sacrificing code quality or maintainability.
  • Managed a 20-person cross-functional team based in India, including engineers, product managers, designers, and artists, coordinating delivery across multiple disciplines.
  • Inventor on four patents that expanded the company’s intellectual property portfolio and contributed to significantly increased company valuation.
  • Architected and personally implemented a client-side browser-based avatar rendering system, dramatically reducing rendering and cloud costs while establishing a scalable production standard for metahuman avatars.

CTO and Co-Founder

WEBAVERSE, INC.
03.2023 - 08.2025
  • Led a seed funded startup to a successful AI consumer app which grew to 1.5 Million users in less than a year.
  • Instituted a policy and production methodology for rapid deployment. New features released every two weeks.
  • Rapidly grew the team to 40 exceptional people through a streamlined yet thorough hiring process.
  • Optimized operational expenses to improve margins, and provide exceptional value to our customers.
  • Coordinated and procured several co-located GPU cloud centers under budgeted expense targets.
  • Fostered a dedicated culture of excellence, built on leading by example, hands on in the code every day.
  • Instrumental in adding Web3 integrations.
  • Successful exit at an eight figure valuation.

Director of Engineering Research and Development

EMED LABS
11.2020 - 03.2023
  • Managed a team of 8 discipline experts to rapidly develop future technologies in the digital diagnostics medical space.
  • Inventor of record for over 200 technology and software patents in the rapidly evolving space of digital healthcare during the Covid-19 pandemic and its aftermath.
  • Close collaboration with product engineering leaders to bring bleeding edge capabilities to the product.
  • Instrumental in growing from a seed startup to over 500 employees and hundreds of millions in revenue.
  • Gained extensive experience in navigating the government regulatory space, particularly FDA authorizations.

Sr Manager Engineering Product Experience and Platform

MAGIC LEAP INC.
11.2018 - 04.2020
  • Grew and led a team of 15 prototype software engineers of diverse expertise and experience.
  • Our team was responsible for developing bespoke consumer and business solutions rapidly for hardware features the moment they were available. (First turn on)
  • Responsible for soliciting bids and selecting third party software development companies to help us build our solutions.
  • Instituted policy and production methodologies to define and accomplish all project milestones on time and on-budget.
  • Became a discipline expert in the capabilities of modern Mixed Reality technology.

Technical Director

OTHER OCEAN INC.
07.2009 - 11.2018
  • Led a team of 20 engineers to develop and ship over 24 titles from pre production through to mastering.
  • Hands on coding, helped build engines and tools to have titles ready for release before their console launch.
  • Console launch titles for (Nintendo DS, PS3, Xbox360, PS4, Xbox One, Apple iPad).
  • Required to learn new hardware, tools, and usually incomplete documentation to ship on time and on budget.
  • Hands on experience in modern commercial game engines (UE3, Unity, Lumberyard, UE4, Phyre, CryEngine)
  • Shipped Titles Include:
  • Medievil PS4
  • Minecraft Nintendo 3DS
  • Yu-Gi-Oh Duel Generations Windows PC (Steam)
  • Mega Man Legacy Collection PS4
  • Tales of Symphonia Windows PC (Steam)
  • Ultra Street Fighter IV PS4
  • Kingdoms of Camelot Android
  • Super Time Force Ultra Playstation Vita
  • #IDARB Xbox One
  • Costume Quest 2 Xbox 360, PS3, WiiU
  • Hexic Windows Phone
  • Iron Brigade PC (Steam, GFWL)
  • Stacking PC (Steam, GFWL)
  • Costume Quest PC (Steam, GFWL)
  • Mortal Kombat HD Kollection XBLA, PSN, PC (GFWL)
  • Duty Calls PC
  • Dark Void Zero PC (Steam, GFWL)
  • Super Monkey Ball 2 iOS (iPad)

Senior Core Engineer

LUCASARTS
04.2012 - 04.2013
  • Title: Star Wars: First Assault Senior Core Engineer Xbox360, PS3, PC (Steam)
  • Architected and build the Lucas Online experience console and Unreal Engine SDK
  • Implemented HTTPS protocol to spec for Unreal Engine 3.
  • Volunteered to host as the intern mentor for 20 gaming industry graduate students during the summer.

Lead Engineer

BACKBONE ENTERTAINMENT
02.2005 - 04.2008
  • Title: Gauntlet Lead Engineer Nintendo DS
  • Title: MechAssault: Phantom War Lead Engineer Nintendo DS
  • Title: GI Joe DS Senior Engineer Nintendo DS

Education

Bachelor of Science - CSEE

University of Toledo
Toledo, OH
09.2001

Skills

  • Languages: C, TypeScript, Python, Terraform, Dart, Kotlin
  • Frameworks & Platforms: React, Spring, Unreal Engine, Unity, Web3 (EVM, Solana), Virtual and Mixed Reality, WebGL
  • AI / Emerging Tech: AI Agent Systems, LLM Integration, AI Development Tooling
  • Cloud / Infrastructure: GPU Cloud Infrastructure, Distributed Systems, Browser Rendering Pipelines, AWS, Google Cloud, Azure
  • Architecture: SaaS Platforms, Microservices, Client-side Rendering Systems, Enterprise Backend Systems
  • Leadership: Engineering Management, Startup Scaling, Product Development Lifecycle, Cross-functional Team Leadership

Timeline

CTO

CornerstoneX
07.2025 - Current

CTO and Co-Founder

WEBAVERSE, INC.
03.2023 - 08.2025

Director of Engineering Research and Development

EMED LABS
11.2020 - 03.2023

Sr Manager Engineering Product Experience and Platform

MAGIC LEAP INC.
11.2018 - 04.2020

Senior Core Engineer

LUCASARTS
04.2012 - 04.2013

Technical Director

OTHER OCEAN INC.
07.2009 - 11.2018

Lead Engineer

BACKBONE ENTERTAINMENT
02.2005 - 04.2008

Bachelor of Science - CSEE

University of Toledo
Chris Larkin