Forward-thinking Software Engineer with background working productively in dynamic environments. Fluent in C# programming used to develop software within Unity. Self-motivated and quick learner focused on achieving project objectives with speed and accuracy.
C#
C
NET
Unity
MS Visual Studio
Hansoft
Trello
Git
GitBash
GitHub
Azure DevOps
SCRUM
Agile Methodology
Dungeon's Delight | Week Long Game Jam | Team of 4 | Genre Mash Jam 2021
Utilized the Unity Game Engine to create a function game within a short period of time. Worked closely with animators and designers using SCRUM techniques to plan and receive tasks from team lead to create a smooth gameplay experience.