Summary
Overview
Work History
Education
Skills
Timeline
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Chun-Yu Wang

Summary

Former VFX artist transitioning into software engineering, combining creativity with strong problem-solving skills. Proficient in C++ and Python, with experience in high-performance computing, graphics, and automation. Passionate about writing clean, efficient code and optimizing complex systems. Eager to apply technical expertise and analytical thinking to build innovative software solutions.

Overview

2
2
years of professional experience

Work History

Character Effects Artist

Zoic Studios
01.2023 - 09.2023
  • Mrs. Davis (season 1)
  • Sweet Tooth (season 2)
  • 1923 (season 1)
  • The Flash (season 9)

Cloth, hair, and muscle simulation in Houdini


Junior Character FX Artist

Spin VFX
04.2022 - 01.2023
  • Ant-Man and The Wasp: Quantumania
  • Saving Bikini Bottom: The Sandy Cheeks Movie
  • Enola Holmes 2
  • Monster High: The Movie

Cloth, hair, and prop simulation in Houdini


Digital Groom Artist

Moving Picture Company
09.2021 - 10.2021
  • Arena Breakout (Game Cinematic)

Creating digital double groom in Houdini and Maya(Xgen)

Education

Bachelor of Science - Computer Science

Full Sail University
Orlando, FL
09-2025

MFA - Visual Effect

Savannah College of Art and Design(SCAD)
Savannah, GA
01.2022

BFA - Visual Communication

Da-Yeh University
01.2016

Skills

  • C
  • Python
  • Java
  • SQL
  • MATLAB
  • Hair simulation
  • Cloth simulation
  • Procedural Asset Modeling

Timeline

Character Effects Artist

Zoic Studios
01.2023 - 09.2023

Junior Character FX Artist

Spin VFX
04.2022 - 01.2023

Digital Groom Artist

Moving Picture Company
09.2021 - 10.2021

BFA - Visual Communication

Da-Yeh University

Bachelor of Science - Computer Science

Full Sail University

MFA - Visual Effect

Savannah College of Art and Design(SCAD)
Chun-Yu Wang