Summary
Overview
Work History
Education
Skills
Websites
Alignment With Shield Ai Role
Personal Information
Professional References
Tools
Timeline
Generic

Cody Freeman

Farmersville,TX

Summary

Creative 3D Concept Designer specializing in hard-surface design, delivering realistic and futuristic visuals for weapons, props, and industrial environments. Skilled in transforming concepts into polished presentations that enhance product storytelling and technical communication. Committed to producing cinematic content that effectively illustrates advanced technology and mission-driven narratives.

Overview

19
19
years of professional experience

Work History

Concept Designer / 3D Artist

Echo Lima LLC
Dallas, Texas
01.2021 - Current
  • Design and build 3D hard-surface concepts for clients such as Tencent, Lightspeed LA, and Treyarch (Activision).
  • Develop game-ready assets from rough concept to final implementation, ensuring usability and visual fidelity.
  • Create images that effectively communicated design intent, functionality, and material definition, enhancing client presentations globally.

Freelance Concept Designer

Self-employeed
Dallas, USA
07.2020 - Current
  • Design and build 3D hard-surface concepts for portfolio and client work, with an emphasis on detailed, realistic weapons and sci-fi props.
  • Develop assets from initial ideas through modeling, UVs, materials, and lighting for final presentation renders.
  • Create images that clearly showcase design intent, functionality, and material definition for use in pitches, portfolios, or illustrative contexts.

Graphic Designer

North Texas Hay
Dallas, USA
05.2007 - 12.2018
  • Created visual materials for print and digital channels to enhance marketing and communication efforts.
  • Maintained consistent visual identity across layouts, typography, and imagery to strengthen brand recognition.

Education

Some College (No Degree) - Aeronautics / Aviation / Aerospace Science & Technology

Southeastern Oklahoma State University

Skills

  • 3D asset creation
  • Environment design
  • Lighting and rendering
  • Material development
  • 3D modeling techniques
  • Visual storytelling
  • Collaborative workflow
  • Aeronautical knowledge

Alignment With Shield Ai Role

  • Experience creating visually striking 3D content that can be adapted to cinematic frames and explainers.
  • Strong foundation in composition, lighting, and storytelling for hard-surface and environment-focused scenes.
  • Comfortable taking assets from concept to final rendered images and collaborating with non-artist stakeholders (in prior freelance and design contexts).
  • Motivated to deepen expertise in engines like Unreal or DCCs like Cinema 4D to support fully cinematic sequences and marketing content.

Personal Information

Professional References

  • Eliott Lilly, Art Director, Echo Lima, projects@echolima.com, Lead Artist / Direct Supervisor
  • Erik Sturgis, Hard-Surface 3D Artist, Echo Lima, (864) 371-0031, stellartechindustries@gmail.com, Team Collaborator

Tools

  • 3D: Blender, Fusion 360, Plasticity, Zbrush, Unreal Engine.
  • Texturing: Substance Painter, Photoshop
  • Rendering: Marmoset Toolbag, Blender (and/or renderer inside any primary 3D package).
  • 2D: Photoshop (for paintovers, callouts, and presentation boards).

Timeline

Concept Designer / 3D Artist

Echo Lima LLC
01.2021 - Current

Freelance Concept Designer

Self-employeed
07.2020 - Current

Graphic Designer

North Texas Hay
05.2007 - 12.2018

Some College (No Degree) - Aeronautics / Aviation / Aerospace Science & Technology

Southeastern Oklahoma State University
Cody Freeman