Zbrush
Hello! I'm an enthusiastic 3D artist with a Master's Certificate in 3D Art for Game Design and 5 years of experience. Specializing in creating environmental props, I'm adept in 3D modeling, texturing, sculpting, and optimizing assets for real-time rendering. Beyond artistry, I'm a keen problem solver and collaborative team player, dedicated to continuous learning and contributing to memorable gaming experiences.
Certificate of Completion
Projects in Guildhall:
Crystal Call (Published to Steam)
Haberdashers (Published to Steam)
Minor: Computer Science
Zbrush
3Ds Max
Maya
Substance Painter
Photoshop
Unreal Engine
Intel Corporation, Intel University Games Showcase
Team Entry - Crystal Call
3rd Place, Gameplay