Summary
Overview
Work History
Education
Skills
Languages
Noteworthy Items
Timeline
Generic
Dakota Vincent

Dakota Vincent

Pleasant Grove

Summary

Innovative Game Developer and Software Engineer with over 4 years of experience in Unity, Unreal Engine, and modern development frameworks. Expertise includes AR/VR applications, mobile games, and interactive installations, supported by a strong foundation in diverse tech stacks and programming languages. Proficient in leveraging AI tools to enhance workflows and solve complex challenges. Seeking opportunities to contribute technical skills and creative design thinking in game development.

Overview

6
6
years of professional experience

Work History

Developer

Future House Studios
08.2021 - Current
  • Designed and developed web/mobile games, VR training simulations, AR experiences, and interactive applications using modern languages and frameworks
  • Collaborated with designers, developers, and project managers to deliver user-friendly, high-quality products
  • Conducted code reviews and applied best practices to ensure clean, scalable codebase
  • Integrated APIs to enhance functionality and streamline data exchange
  • Debugged and optimized systems to enhance performance and reliability
  • Created immersive experiences with digital avatars and interactive VR events to enhance user engagement
  • Documented technical specifications and updates to support team knowledge sharing
  • Worked across diverse projects and industries in team-oriented development environments

Project Development Consultant

P.Y.C.
01.2021 - 08.2021
  • Collaborated with cross-functional teams to drive project execution
  • Facilitated stakeholder meetings, gathering requirements and providing project updates
  • Performed risk assessments and identified solutions
  • Managed QA processes, ensuring client deliverables met high-quality standards
  • Conducted competitive analysis, enhancing product positioning strategies
  • Provided strategic insights based on industry trends
  • Assisted in curriculum design and gamification for educational tools
  • Maintained project documentation and reporting

Special Instructor

Willes Center of Entrepreneurship
01.2020 - 01.2021
  • Developed individualized learning plans to support diverse student needs
  • Collaborated with educators to implement teaching strategies that addressed diverse learning styles
  • Assessed student progress and adapted instruction, resulting in tailored support for individual learning needs
  • Provided one-on-one mentorship across subjects and technical projects
  • Led and supervised student software development teams across front-end and back-end projects
  • Designed and taught gamified courses that increased student engagement in entrepreneurship education

Education

Bachelor of Science - Computer Science, Entrepreneurship Minor

Brigham Young University Hawaii
La'ie
12-2021

Skills

  • Unity and Unreal Engine
  • C# and C proficiency
  • Game design and development
  • Performance optimization strategies
  • Quality assurance and testing
  • Systems design and debugging
  • Version control systems
  • Software development methodologies
  • Technical documentation and maintenance
  • Project management skills
  • User engagement techniques
  • UI/UX design principles
  • database management expertise

Languages

  • English, Fluent
  • Portuguese, Expert

Noteworthy Items

  • Eagle Scout (Leadership, Service, Discipline)
  • Completed Full-Time Missionary Service (Cross-cultural communication, teamwork, leadership)

Timeline

Developer

Future House Studios
08.2021 - Current

Project Development Consultant

P.Y.C.
01.2021 - 08.2021

Special Instructor

Willes Center of Entrepreneurship
01.2020 - 01.2021

Bachelor of Science - Computer Science, Entrepreneurship Minor

Brigham Young University Hawaii
Dakota Vincent