Knowledge of every step of game production and the ability to advance to a new position with minimal training, and in-depth knowledge of game level design. In-depth experience with action games and RPGs.
· Responsible for art requirements for new campaigns for the Dragon City project
· Participated in the game-level design for the Dragon City project
Work independently on game mechanics. Proficiency in developing games using Unity.
Effectively manage and synchronize game files using Git to ensure strong version control.
Software: Unity, GameMaker, Adobe Photoshop, Illustrator, InDesign
Programming Languages: C#
Languages: Fluent in English and Mandarin,Initial Japanese language study