Level Designer
Team Topaz
Frisco
05.2021 - 10.2021
- Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.
- Established documents outlining concept, art, deliverable specifications, game flow charts and overall content to help keep projects moving and teams working together cohesively.
- Conducted regular design reviews throughout game development process.
- Followed specifications and technical limitations when designing to meet established design and gameplay objectives.
- Communicated with art and design teams to design innovative game elements and optimize quality for better player experiences.
- Balanced and adjusted gameplay experiences to increase critical and commercial success of product.