
Engineering student with experience in embedded systems, digital design, and software development, including SystemVerilog-based hardware implementation and RISC-V architecture simulation. Skilled in debugging, circuit design, and low-level programming, with project experience spanning PCB design, Raspberry Pi interfacing, and hardware-software integration. Proficient in C/C++, C#, Unix environments, and Unity, with additional experience instructing students in programming and game development fundamentals.
Coding Instructor for Unity Game Development