I am a passionate 3D Character Artist with 3 years of experience in Animation & VR. My background includes a comprehensive study in 3D Digital Arts with the ambition and determination to push my work to the best of quality.
Overview
5
5
years of professional experience
Work History
3D Character Artist
Street Smarts VR
06.2023 - 02.2025
Developed high-quality 3D models, contributing to improved visual appeal and gaming experience.
Produced optimized VR Ready assets from high-poly models without sacrificing detail quality resulting in better performance and reduced memory usage.
Implemented PBR texturing practices, ensuring consistency across various lighting conditions within our Simulation Training Modules
Seamlessly integrated characters/assets/props into Unity in collaboration with Tech Artists
Modeled & Textured 3D Environments & Hard Surface Props
Contributed to Light Baking & Light Tech Art, created/updated comprehensive documentation for Lighting Pipeline Workflow
QA Testing and Bug Fixing
3D Artist/Generalist & 3D Printing
Liquiform Technologies
11.2019 - 04.2021
3D Modeling/Asset creation, props making, UV, texturing and creating Asset Libraries
Assembling, Animating, and Rendering videos demonstrating process of product installation for in-house training, client evaluation & product advertising
Breakdown 3D Animation into Stills showing key-components of underlying structures
Delegating Outsourced Animation Projects and cross functional collaboration
3D Printing Models for Expo/Trade-Show Demonstrations