
Staff software engineer specializing in high-performance distributed systems and large-scale production infrastructure. Experienced in C++ and multithreaded systems, with a track record of designing and operating reliable, high-throughput services at scale.
C, C#, NET, NET Core
Systems & PerformanceMultithreading & Concurrency
Performance Engineering & Profiling
High-Performance Systems Design
Low-Latency & High-Throughput Services
Memory-Efficient System Design
Distributed Systems Architecture
Scalable Systems Design
High Availability Systems
Microservices Architecture
Infrastructure as Code (Bicep)
CI/CD & DevOps Automation
Containers & Cloud Platforms
Observability, Monitoring & Distributed Tracing
Service Reliability Engineering
Production Incident Management
Cloud Cost Optimization
REST APIs & GraphQL