Summary
Overview
Work History
Education
Skills
Publications
Research And Design Experience
Timeline
Generic

Jiuzhen Deng

New York,NY

Summary

Open to any topic related to media design, transmedia storytelling, and the role of media in shaping cultural narratives and social engagement.

Overview

5
5
years of professional experience

Work History

UX Design Intern

Binesoft LLC
Alpharetta, Georgia
09.2024 - 05.2025
  • Assisted in the research and design of user interfaces and experiences for various digital platforms
  • Collaborated with the UX team to create wireframes, prototypes, and user flow diagrams.
  • Contributed to projects and initiatives, such as the Step Management Application for Kennesaw State University.

Student Ambassador, Peer Advisor

Syracuse University
Syracuse, NY
08.2020 - 05.2024
  • Engaged in student-led monthly social networking projects to foster community within the program
  • Supported admissions staff as a student representative on initiatives such as "Vibe with VPA."
  • Conducted tours of Syracuse University School of Design and interacted with prospective students and their families
  • Welcomed new first-year and transfer students to the College of Visual and Performing Arts (VPA)
  • Mentored 11 assigned advisees, providing weekly communication and support

Social Media Manager

Syracuse University College of Visual and Performing Arts
Syracuse, New York
11.2021 - 05.2024
  • Created weekly content to promote the program and curriculum on the su_industrialdesign Instagram account
  • Increased followers by 80% through daily engagement, showcasing student work, and publicizing events

Marketing Design Assistant Intern

Sheridonna Designs LLC
Burtonsville, Maryland
01.2024 - 01.2024
  • Tracked and monitored marketing materials daily to evaluate performance and optimize results
  • Designed and developed branding for three branches of Sheridonna Designs, including a Beauty Line and a Non-Profit division
  • Strategically planned and executed comprehensive marketing campaigns across email and social media
  • Organized two educational events for the Unity Fashion Institute, engaging over 20 students, and provided administrative support for various special projects

Community Actors and Students’ Theater

Syracuse Stage
Syracuse, New York
08.2023 - 12.2023
  • Designed, produced, directed, and performed in weekly multi-arts theatrical productions
  • Cultivated a supportive and inclusive environment for 13 actors with physical and learning disabilities
  • Applied strong listening and facilitation skills to showcase the artistic talents of 13 community actors

Promotions Design Manager

Xishan Farm
Beijing, China
04.2021 - 10.2021
  • Designed organization logo and developed layouts for 12 marketing campaigns
  • Managed social media presence by tweeting weekly local news on official WeChat subscription account
  • Authored 7 event review blogs and created 8 advertisements to promote agricultural products

Education

Bachelor of Industrial Design - Industrial and Interaction Design

Syracuse University
Syracuse, NY, USA
05.2024

Master of Arts - Media Studies

The New School
New York, NY

Skills

Multimedia & Interaction Design

  • XR design
  • AI-based design principles
  • Adobe Suites
  • Canva
  • Design Process
  • Digital and Analog Sketching
  • CAD (Computer Aided Design)

Fine Art

  • Modeling
  • Metalsmithing
  • Beijing Opera
  • Painting
  • Drawing
  • Acting

Language

  • Mandarin (Native)
  • English (Mastered)
  • Japanese (Proficient)

Public Communications

  • Social Media Management
  • Video Production
  • Post-Editing

Other

  • Organizational and Strategic Planning
  • Creative Arts Lesson Planning and Teaching

Publications

  • JIUZHEN DENG, Rethinking Creative Process with AI's Current Role and Future Potential, accepted by The 2025 International Conference on Education, Economics, Management, Computer and Social Science (EEMCSS 2025); published in GBP Proceedings Series – Science, Technology and Social Development, July 20, 2025.
  • JIUZHEN DENG, Designing Audience Flow State in Narrative Media, accepted by 4th International Conference on Media, Art, Management and Educational Engineering (MAMEE 2025); published in Journal of Education, Humanities and Social Sciences, May 8, 2025.
  • JIUZHEN DENG, The Application of Dramatic Structure in Digital Game Design and Its Impact on Player Emotions, accepted by The 2nd International Conference on Global Politics and Socio-Humanities (ICGPSH 2024); published in Lecture Notes in Education Psychology and Public Media (Print ISSN 2753-7048), December 20, 2024.

Research And Design Experience

Application of Psychological Principles in Game Design

Supervisor: Prof. Geoff Kaufman, HCI Institute, Carnegie Mellon University

  • Researched game design principles to boost user engagement using psychological theories like flow, immersion, and reward
  • Analyzed user behavior in popular games to assess the impact of design mechanics
  • Created frameworks to apply psychological principles in digital media for better user engagement
  • Worked with a cross-disciplinary team to enhance research focus and presentation skills

Introduction to VR for Game Design and Immersive Storytelling

Supervisor: Prof. Steve Anderson, School of Theater, Film and Television at UCLA

  • Investigated how Cinematic VR and Interactive VR formats impact storytelling and experience design
  • Gained hands-on skills in VR project creation using Unity, Adobe Premiere, and 360-degree video tech
  • Researched immersive media history and experimental storytelling for innovative VR development
  • Worked with peers and mentors in seminars to refine VR design projects based on feedback

GluCoGather

  • Created a user-focused digital platform for diabetes management with community support features
  • Conducted user research and interviews to identify needs and design improvements
  • Designed intuitive interactions and personalized support to enhance self-management and community engagement

CLOVER X SU

  • Designed and optimized a transactional system for Syracuse University, integrating Clover devices for better resource management
  • Conducted observations and interviews to identify system challenges and resources
  • Created a user-friendly interface for real-time updates on campus resources, enhancing accessibility and utilization

Timeline

UX Design Intern

Binesoft LLC
09.2024 - 05.2025

Marketing Design Assistant Intern

Sheridonna Designs LLC
01.2024 - 01.2024

Community Actors and Students’ Theater

Syracuse Stage
08.2023 - 12.2023

Social Media Manager

Syracuse University College of Visual and Performing Arts
11.2021 - 05.2024

Promotions Design Manager

Xishan Farm
04.2021 - 10.2021

Student Ambassador, Peer Advisor

Syracuse University
08.2020 - 05.2024

Bachelor of Industrial Design - Industrial and Interaction Design

Syracuse University

Master of Arts - Media Studies

The New School
Jiuzhen Deng