Autodesk Maya


Game Designer with 12+ years of professional experience spanning game design, level design, UX/UI, and 3D art production. Shipped multiple commercial PC titles on Steam and led multidisciplinary teams through full production cycles. Strong background in human-computer interaction, usability testing, and real-time game development, supported by deep hands-on experience in game art pipelines and interactive systems.
Shipped Titles:
Shipped Title:
Certificate of Training in Management Advisory Services, Management Concepts Tysons Corner, 12/01/14
Available upon request
Autodesk Maya
Unity Game Engine
Zbrush
Adobe Photoshop & Illustrator
Substance Suite
Unreal