Summary
Overview
Work History
Education
Skills
Game Portfolio
Websites
Released Products
Timeline
Generic

Derek Cormier

Glendale,AZ

Summary

Perceptive QA Engineer well-versed at identifying and documenting complex software problems and causes. Designs test plans and procedures and equips and trains newer colleagues. Demonstrates practiced expertise in product design and participates in design reviews to offer early input on functional requirements and potential problems.

Overview

10
10
years of professional experience

Work History

Virtual Reality QA Tester

SimX
01.2024 - Current
  • Completed in-depth usability testing on Windows, Meta Quest VR headsets, and Vive VR headsets.
  • Tested functional and compatibility of new programs or updates in comparison to existing applications.
  • Completed pre-implementation testing for new system modifications to assess potential impacts.
  • Monitored resolution of bugs, tested fixes, and helped developers tackle ongoing problems by providing QA perspective.
  • Documented testing procedures for developers and future testing use.
  • Worked effectively in fast-paced environments.
  • Managed time efficiently in order to complete all tasks within deadlines.
  • Learned and adapted quickly to new technology and software applications.
  • Maintained defect databases for known issues.
  • Completed localization testing to ensure audio and text translations were correct for multiple languages using translation text documents (Japanese, Korean, Spanish, French, etc.)

Software Test Engineer I-II

Experis Game Solutions
03.2022 - 12.2023
  • In charge of small to medium sized teams (approx. 5-12 Testers)
  • Wrote test passes for testing developer tools
  • Ran meetings with Test Leads and Producers to ensure testing workflows are up to date with current development tools.
  • Conducted regression testing, analyzed results and submitted observations to development team.
  • Wrote and optimized test cases to maximize success of manual software testing with consistent, thorough approaches.
  • Reviewed requirements, specifications and technical design documents to provide timely and meaningful feedback.
  • Working directly with developers and producers daily for User Story/Milestone/Epic tracking, task creation, task execution or project documentation
  • Directed off-site teams completing BVT tests to support successful product development stages and releases.
  • Identified issues and increased productivity and boosted workflows such as combining two BVT areas into single BVT team and removing redundant test cases within test suite.
  • Trained new hires to be proficient in first and third party tooling with confidence that they would then be able to assist others Proficient Tracking of granular testing with multiple tools and reporting applications such as PowerBi, Excel, Kusto, Microsoft projects, and web client databases such as AzDO and Jira
  • Mentoring inexperienced Software Test Engineers in task creation and tester leadership

Test Associate I-III

Experis Game Solutions
06.2020 - 03.2022
  • Executed Scripted and Unscripted Test Coverage
    Identified and thoroughly investigated/logged bugs (approx. 1000 Bugs) and help facilitate quality improvements
  • Tested around bugs and bug fixes to surface related issues and identify regressions
  • Authoring documentation for use by fellow Testers, Test Engineers, and developer partners
  • Training of new pod captains on how to write reports, lead their teams, and delegate tasks
  • Collaborated with other Testers to create processes that were adopted company-wide
  • Reporting item and area health and coverage to developers, producers, and test leads with use of easy to read KPIs
  • Working directly with developers and producers when necessary for task execution or project documentation
  • Proficiency executing test plans in all stages of a project leading up to, including, and post Launch
  • Pod captain of a team of 10 testers
  • Proficiency working remote or in office

Quality Assurance

Terrier Studios Limited
03.2015 - 08.2015
  • To test the current game project for bugs and any problems I find and to write them down in a log for the programmer and artists to look at and amend.
  • Assist with art passes to ensure game assets appear correctly
  • Work alongside programmer with gameplay elements.

Education

Bachelors (No-degree) - Computer Games Applications Development

Abertay University
Dundee, Scotland
01.2019

Higher National Certificate - Computer Game Development

Dundee And Angus College
Dundee, Scotland
01.2016

National Qualification - Interactive Media and Development

Dundee And Angus College
Dundee, Scotland
01.2015

Skills

  • Test Plan Creation
  • Agile Testing
  • Testing Software: Azure DevOps - Jira - Confluence
  • Build Verification Testing for Game Content & Dev Tools
  • Dev Tools: Maya, wWise, Bonobo, Unreal Engine
  • Communication: Outlook, Microsoft Teams
  • Cloud Based Pipelines and Builds Automation Review/Testing
  • Communication: Outlook - Microsoft Teams
  • PowerBi - Excel - Kusto - Microsoft projects - Web client databases

Game Portfolio

https://drkcormier.itch.io/

Released Products

  • Halo Infinite (Main Project)
  • Halo Infinite Season 2: Lone Wolves
  • Halo Infinite Season 3: Echoes Within
  • Halo Infinite Season 4: Infection
  • Halo Infinite Season 5: Reckoning
  • Starfield
  • As Dusk Falls
  • Gears 5
  • Age of Empires IV
  • Minecraft

Timeline

Virtual Reality QA Tester

SimX
01.2024 - Current

Software Test Engineer I-II

Experis Game Solutions
03.2022 - 12.2023

Test Associate I-III

Experis Game Solutions
06.2020 - 03.2022

Quality Assurance

Terrier Studios Limited
03.2015 - 08.2015

Bachelors (No-degree) - Computer Games Applications Development

Abertay University

Higher National Certificate - Computer Game Development

Dundee And Angus College

National Qualification - Interactive Media and Development

Dundee And Angus College
Derek Cormier