

Senior digital executive with 15+ years leading global social, content, and audience strategy across streaming, media, and gaming. Proven track record transforming social media into a core driver of direct-to-consumer growth, fueling subscriber acquisition, retention, and brand equity at scale.
Experienced in building cross-brand social ecosystems that unify IP, franchises, and platforms—connecting content to culture and audiences in real time. Trusted cross-functional partner to executive leadership, with deep expertise in platform innovation, creator ecosystems, and aligning marketing, product, and content organizations around unified audience strategies.
Lead social and audience strategy across Epic’s ecosystem of franchises, positioning social as a core layer of the player lifecycle and live-service engagement model.
Architected a global social strategy and operating framework guiding multiple business units and international markets.
Led strategy for one of the world’s largest distributed content networks, overseeing audience development across all major platforms.