Summary
Overview
Work History
Education
Skills
Software
Timeline
Generic

Nathan Smithson

Garland,TX

Summary

With almost 25 years experience in feature film animation, I've established myself as a supervisor level character modeler. For the past few years I supervised several teams across multiple films, as well as slotting into a senior role when needed. My role consisted of making sure all models were of the highest quality and captured the vision of the Director within a production schedule. I worked closely with Rigging to make sure that models met not only the standard set of technical parameters, but also fulfilled any specific criteria for animation.

Overview

25
25
years of professional experience

Work History

Modeling Supervisor

Reel FX Creative Studios
01.2005 - Current

Scoob Holiday Haunt

  • Senior Modeler
  • Modeled various assets including Character Maquettes/ Production models and Vehicles

Back to the Outback

  • Senior Modeler
  • Created various vehicle models

RUMBLE

  • Modeling Supervisor
  • Managed team of Artists/ Maintained Production Schedule
  • Worked with Director to communicate films vision to Artists

Ugly Dolls

  • Modeling Supervisor
  • Managed team of Artists/ Maintained Production Schedule
  • Worked with Director to communicate films vision to Artists

SCOOB

  • Senior Modeler
  • Responsible for early Character exploration

La Calesita

  • Modeling Supervisor
  • Managed team of Artists/ Maintained Production Schedule
  • Worked with Director to communicate films vision to Artists

Best Fiends

  • Modeling Supervisor
  • Managed team of Artists/ Maintained Production Schedule
  • Worked with Director to communicate films vision to Artists

The Book of Life

  • Senior Modeler
  • Responsible for early Character exploration
  • Created production models for a variety of assets

Rock Dog

  • Senior Modeler
  • Responsible for all Wolf character models
  • Maintained point order across multiple meshes

Looney Toons

  • Senior Modeler
  • Created various models

Free Birds

  • Created Character Maquettes
  • Created Character production models

Open Season 3

  • Created various production models

Open Season 2

  • Created various production models

The Wild

  • Created Character models for opening Dream Sequence

Modeler/ Texture Artist

Digital Anvil
07.2000 - 12.2004

Brute Force

  • Created various models
  • Responsible for texturing various models

Education

Associates Degree - Computer Animation

The Art Institute of Dallas
Dallas
07-2000

Skills

  • Character Models
  • Props and Environment Models
  • Vehicle Models
  • Blend shapes
  • Digital Sculpting
  • Traditional Mold Making/ Resin Casting
  • Resin Printing

Software

Maya
Zbrush
Photoshop

Timeline

Modeling Supervisor

Reel FX Creative Studios
01.2005 - Current

Modeler/ Texture Artist

Digital Anvil
07.2000 - 12.2004

Associates Degree - Computer Animation

The Art Institute of Dallas
Nathan Smithson