Innovative Simulation Software Engineer and 3D Artist specializing in real-time simulation environments for defense and automotive sectors. Expertise in C++, C#, and Python, alongside real-time rendering and geospatial 3D environments. Modernized legacy systems and integrated VR and real-time visualization technologies, delivering high-fidelity training solutions. Military Veteran with secret clearance.
Work History
Simulation Software Engineer
6 Months
CAE USA | 02.2026 - Current
Develop and maintain mission-critical software for flight and mission simulators, ensuring high reliability and real-time performance.
Modernized and enhanced legacy codebases, adding features and improving stability and performance.
Integrated emerging technologies, including VR and real-time visualization, into legacy simulation systems.
Collaborated with hardware and systems teams to achieve seamless real-time software-hardware integration.
Modernize and enhance legacy codebases with new features, stability improvements, and performance optimizations.
Contribute in Agile/Scrum and Waterfall environments; participate in code reviews and sprint planning.
Digital Configuration Specialist
1 Year 5 Months
Ford Motor Company | 08.2024 - 01.2026
Create highly accurate 3D vehicle models using VRED, Blender, and Teamcenter CATIA for executive design reviews.
Collaborated with Design, Engineering, and Color & Materials teams to align project goals and enhance design outcomes.
Developed repeatable modeling workflows, enabling consistent real-time visualization experiences for design reviews.
Supported asset library development and facilitated live 3D presentations, accelerating decision-making processes.
Visual Database Modeler
3 Years 1 Month
Aero Simulation Inc. | 06.2021 - 07.2024
Developed interactive 3D simulation applications using Presagis Creator for real-time military training environments.
Collaborated with designers and engineers to plan and deliver engaging interactive simulation content for training.
Translated simulation requirements into realistic, functional training experiences.
Built large-scale, geographically accurate environments using 3D tools and GIS data.
Created realistic day/night and thermal texture variants in Adobe Photoshop to enhance simulation immersion.
Diagnosed and resolved technical issues, producing clear documentation to support ongoing development.
Also used Global Mapper, QGIS, and Google Earth.
Education
B.S. - Geographic Information Systems, Information Technology
Central Michigan University | Mount Pleasant | 05-2020
Skills
Simulation & Engines: Unity (C#)
Presagis Creator
VRED
VR/AR
Real-time simulation
Programming: C
C++
C#
Python
Simulation modeling
GIS integration
Agile development
Clearance: Active DoD Secret
Timeline
Simulation Software Engineer
CAE USA
02.2026 - CurrentRead More
Digital Configuration Specialist
Ford Motor Company
08.2024 - 01.2026Read More
Visual Database Modeler
Aero Simulation Inc.
06.2021 - 07.2024Read More
Central Michigan University
B.S. from Geographic Information Systems, Information Technology