Summary
Overview
Work History
Education
Skills
Timeline
Generic
Emily Barry

Emily Barry

3D Generalist
PLANO,TX

Summary

Talented 3D Artist with repertoire of technical skills to handle any project. Brings history of success in diverse techniques and industry applications. Consistently delivers top-quality work on time.

Overview

4
4
years of post-secondary education
2
2
years of professional experience

Work History

3D Generalist

Reel FX
Plano, United States
12.2021 - 04.2022
  • Resolved technical issues relating to rendering, exporting, and importing animations from Maya to Unreal Engine and supported comprehensive troubleshooting.
  • Followed pipeline guidelines, asset naming conventions and other technical constraints to produce results compliant with industry and platform standards.
  • Maintained comprehensive knowledge of character rigs, animation pipeline, animation integration into Unreal game engines and current animation tools within Maya.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Matched changes to information obtained from director, cinematographer and other departments.
  • Aided in production of 10 episode animated series.

3D Generalist

UTD ATEC Game Lab
Richardson, TX
08.2020 - 12.2021
  • Communicated with art, production and programming teams to optimize game development pipeline and maintain clear method of source control for 3 semester-long games productions.
  • Used professional design tools to create characters, levels, vehicles, layouts and unique elements for use in Unity game engine.
  • Followed specifications and technical limitations when modeling to meet established design and gameplay objectives.
  • Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce assets compliant with project standards.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.

Education

Bachelor of Arts - Arts, Technology, And Emerging Communication

The University of Texas At Dallas
Richardson, TX
08.2017 - 12.2021

Skills

  • Fluent in Unreal Engine

Experience in Game Development pipeline

Proficient in Modeling in Maya and Blender

  • Animation pipeline understanding
  • Self-Motivated
  • Substance Painter Software Proficiency

Teamwork and Collaboration

Timeline

3D Generalist

Reel FX
12.2021 - 04.2022

3D Generalist

UTD ATEC Game Lab
08.2020 - 12.2021

Bachelor of Arts - Arts, Technology, And Emerging Communication

The University of Texas At Dallas
08.2017 - 12.2021
Emily Barry3D Generalist
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