Summary
Overview
Work History
Education
Skills
Websites
References
Timeline
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Enlynn Money

Santa Cruz,CA

Summary

Specialist in designing and implementing high-performance tooling with a strong focus on efficiency and innovation. Demonstrated ability to excel in both collaborative and independent environments, consistently delivering successful outcomes. Fast learner with a proven track record of adapting to new challenges and technologies.

Overview

4
4
years of professional experience

Work History

Rendering Engineer on Unannounced MMO

ZeniMax Online Studios
, MD
01.2025 - 09.2025
  • Developed detailed documentation for engineering processes and design specifications.
  • Optimized data format layouts to reduce memory usage
  • Improved CPU rendering performance by up to 10 ms.
  • Integrated modern multithreading practices within the renderer.

Rendering Engineer on Elder Scrolls Online

Zenimax Online Studios
, MD
11.2021 - 01.2025
  • Collaborated with cross-functional teams to refine engine tools, saving days of development time.
  • Documented technical specifications and maintained project documentation.
  • Assisted in optimizing code for improved game performance on PC, Xbox, and PlayStation.
  • Maintained D3D11, D3D12, and Vulkan backends for multiple platforms.

Education

Bachelor of Science - Computer Science

North Carolina State University
Raleigh, NC
12-2019

Skills

  • Rendering optimization
  • Technical documentation: Perforce, Confluence
  • Development platforms: Xbox, PlayStation, PC, and Linux
  • Languages: C, C, Rust
  • Tools: Visual Studio, CLion
  • Source control: Git, Perforce, SVN

References

References available upon request.

Timeline

Rendering Engineer on Unannounced MMO

ZeniMax Online Studios
01.2025 - 09.2025

Rendering Engineer on Elder Scrolls Online

Zenimax Online Studios
11.2021 - 01.2025

Bachelor of Science - Computer Science

North Carolina State University