Summary
Overview
Work History
Education
Skills
Additional Information
Timeline
Generic

Erin Shaver

Irvine,CA

Summary

Senior producer with 13+ years of success defining vision and strategy, leading high performing creative teams and overseeing projects, personnel and operations. Energetic, empathetic and results-focused, an expert in fostering a positive, open and productive working environment.

Overview

12
12
years of professional experience

Work History

Founder and CEO

Taralumen Games
09.2021 - Current
  • Founded Taralumen Games in response to need for mental health awareness, services and products in post-pandemic youth and adult populations.
  • Created organization's mission to explore mental health through commercially viable, accessible and inclusive video games. Mission to inspire awareness through play.
  • Generated IP for first two company projects. Created/defined vision, initial scripts, core game mechanic functions, target audience and mental health target for products.
  • Talent acquisition: game engineers and artists to develop concept art, UI design, early assets and prototype
  • Head of production for early assets and prototype development
  • Formed senior advisory team through rigorous interviews and extensive candidate research. Secured respected experts (creators, producers, designers, clinicians and researchers) from mental health and games industry, as well as at cross-over in sectors.
  • Defined company development and project timeline.
  • Prepared annual budgets and project budgets with controls and allowances to prevent overages.
  • Cultivated forward-thinking, inclusive and performance-driven company culture to lead industry innovations, encouraging and representing team creative contributions and input.
  • Represented Taralumen at industry conferences and events, including GDC, Gotland Games Conference, Critical Mass and Games for Change.
  • Analyzed industry trends and tracked competitor activities to inform decision making and define optimum market position,
  • Secured legal, accounting and other professional teams to establish company membership, equity, project profit shares and review and maintain compliance with regulations.
  • Cultivated company-wide culture of innovation, support and collaboration.
  • Developed strong strategic alliances within leading players in mental health, commercial games and serious games sectors.

Chief Operations Officer

IndieCade
08.2011 - 09.2021
  • Partner to CEO, setting annual vision, strategy and KPI's
  • Head of production on all events
  • Defined and implemented operational policies for annual business operations and company events.
  • Defined and organized communication pipeline for IndieCade staff, contractors, volunteers and international collaborators.
  • Developed marketing materials including pitch decks and fundraising memos. Secured and executed contracts for promotional partnerships.
  • Secured key event sponsors and oversaw client relations for 100+ partners.
  • Tracked and ensured sponsor event deliverables on schedule, provided summary documents and post-mortems.
  • Managed all IndieCade personnel: hiring, training and directing communications with 1000+ staff and collaborators. Managed 500 + staff, volunteers and contributors (speakers, sponsors, etc.) on the ground during events, providing logistical direction and oversight.
  • Created brand - IndieCade Horizons - IndieCade's educational events division. Defined event objectives, produced first event and secured all educational sponsors and collaborators.
  • Acted as key producer on IndieCade East events at the Museum of the Moving Image, NYC and IndieCade at E3.
  • Acted as oversight/director for multiple production teams at IndieCade's flagship annual festival.
  • Developed IndieCade's first virtual festival, Anywhere and Everywhere, identifying and implementing new production pipeline, virtual teams and marketing strategy
  • Directed company communications across departments, working with internal staff, partners, chairs, creator community and marketing teams to achieve annual goals
  • Provided direction for company growth, strategy and objectives, with focus on company mission, PR and dedication to indie creator community
  • Developed and implemented annual and project-based milestone calendars, defining and navigating towards key objectives.
  • Oversaw event production on all annual events and acted as core producer multiple high-profile events. Responsible for budget oversight, staffing, billing and account reconciliation

Education

Postbaccalaureate - Postbaccalaureate Studies

University College of London
London, England
05.2011

Post-baccalaureate Studies in Psychology - Psychology

Columbia University in The City of New York
New York, NY
07.2008

Bachelor of Science - Theater

Northwestern University
Evanston, IL
2002

Skills

  • Team leadership and inter-departmental collaboration
  • Team strategist, skilled in establishing positive, energetic work environment to support, retain and grow talent
  • Communications expert
  • Executive producer: milestone calendars, project oversight, budget planning and implementation, contracts and hiring, marketing and growth

Additional Information

  • Intermediate Spanish
  • Experienced artist: printmaker and painter
  • Extensive world travel
  • Proud mother of two

Timeline

Founder and CEO

Taralumen Games
09.2021 - Current

Chief Operations Officer

IndieCade
08.2011 - 09.2021

Postbaccalaureate - Postbaccalaureate Studies

University College of London

Post-baccalaureate Studies in Psychology - Psychology

Columbia University in The City of New York

Bachelor of Science - Theater

Northwestern University
Erin Shaver