Summary
Overview
Work History
Education
Skills
Timeline
Generic

EVAN HOUCK

Newton,KS

Summary

A 3D Artist with a broad set of technical skills to handle a wide range of Animation projects. Work history includes successful 3D animations used for employee training at major Avionics companies.

Overview

5
5
years of professional experience

Work History

Paint Shop | Utility, Agco Hesston
09.2022 - Current
  • Load Parts to be sent through painting process. on Average sending 32 loads per day
  • Unload Painted parts and pack them to be used for Assembly, with an average of 32 loads per day
  • Mask and Sand parts before going through Liquid paint or Powder paint
  • Prep high volumes of parts daily.

Project Lead

Shocker Studios
02.2020 - 11.2021
  • Leading production of Modeling and Rigging for Animations
  • Proactively adjusted project plans to account for dynamic targets and operational specifications
  • Creating production schedules for the production team
  • Managed team meetings
  • Prioritized tasks and carefully managed time to consistently meet delivery dates
  • Closely collaborated with project members to identify and quickly address problems
  • Recruited, hired, and supervised resources to staff project teams
  • Mentored colleagues, assisted new hires with training
  • De-Escalation Skills

Animator

Shocker Studios
11.2019 - 11.2021
  • Attend meetings with clients weekly to relay production timelines and exchange input
  • Character Rigging using Maya
  • Collaborated with motion capture department to collect/apply data for specific characters
  • Combined technical and artistic abilities to accomplish challenging animation objectives
  • Provide Actions Plans to Provide Customer Satisfaction in high visibility environments
  • Troubleshooting technical issues relating to rendering, streaming, and memory management.

Lead Technical artist

Game, Shocker Studios
11.2019 - 02.2021
  • Focusing on Character Design, Level Design and Prop Design
  • Creating Virtual Reality Experiences and Training Simulations for Oculus Quest and HTC Vive
  • Design using Unity, Autodesk Maya and Adobe Substance Painter
  • Used debugging techniques to identify issues with computer code and resolve errors.

Education

Bachelor of Arts - Media Arts- Collaborative Design

Wichita States University
Wichita, KS
12.2020

Certificate: Game Design -

Wichita States University
Wichita
12.2020

Skills

  • Unity
  • Autodesk Maya
  • Adobe Substance Painter
  • Virtual Reality experience
  • RAID Troubleshooting
  • Microsoft Office Suite
  • Team Building
  • Motivator
  • Team Growth Focused
  • Customer Support & Management
  • Weekly Partner Calls
  • Mentoring
  • Problem Solving
  • Disaster Recovery
  • Meeting Coordinator
  • De-Escalation

Timeline

Paint Shop | Utility, Agco Hesston
09.2022 - Current

Project Lead

Shocker Studios
02.2020 - 11.2021

Animator

Shocker Studios
11.2019 - 11.2021

Lead Technical artist

Game, Shocker Studios
11.2019 - 02.2021

Bachelor of Arts - Media Arts- Collaborative Design

Wichita States University

Certificate: Game Design -

Wichita States University
EVAN HOUCK