Summary
Overview
Work History
Education
Skills
Timeline
Skills
Generic

Evan Palecek

Orlando,FL

Summary

Self-taught 3D artist with over 4 years of experience in crafting VR-ready assets for real-time training and simulation environments. Strong passion for hard-surface design and tech art driving a commitment to solving creative challenges through efficient, production-driven workflows. Proven ability to adapt and innovate in fast-paced settings, consistently delivering high-quality results that enhance user experiences. Eager to contribute artistic expertise and technical skills to dynamic projects that push the boundaries of immersive technology.

Overview

3
3
years of professional experience

Work History

3D Artist II

Mass Virtual
Orlando, FL
01.2024 - 01.2026
  • Collaborated with cross-functional teams to create immersive virtual environments for training simulations.
  • Developed, rigged, and animated mechanical assets optimized for real-time performance.
  • Captured on-site reference material through 3D scanning and photography, using equipment such as the Artec Leo and Leica RTC360.
  • Collaborated with Marketing and Tech Art to integrate VFX and animated elements for both in-engine and marketing content.
  • Improved production efficiency by mentoring peers and developing Python-based tools and node-driven workflow enhancements.

Jr. 3D Artist

Mass Virtual
Orlando, FL
08.2022 - 01.2024
  • Collaborated with cross-functional teams to create immersive virtual environments for training simulations.
  • Utilized industry-standard software, including Blender, Substance Painter, and Unity for asset creation and integration.
  • Supported asset development by referencing real-world materials and technical documentation.
  • Collaborated with artists and designers to ensure visual and technical consistency across projects.

Education

Environment Artist Bootcamp - Online

Vertex School
04-2020

GED -

Florida State College At Jacksonville
Jacksonville, FL
04-2019

Skills

  • Blender
  • Photoshop
  • Jira
  • Marmoset Toolbag
  • Unity
  • Kitsu
  • Substance Painter / Designer
  • Unreal Engine
  • Perforce

Timeline

3D Artist II

Mass Virtual
01.2024 - 01.2026

Jr. 3D Artist

Mass Virtual
08.2022 - 01.2024

Environment Artist Bootcamp - Online

Vertex School

GED -

Florida State College At Jacksonville

Skills

  • Precision Hard-Surface & Mechanical Systems Modeling
  • On-Site Reference Acquisition & 3D Scanning
  • Real-Time VR Asset Optimization & Performance Engineering
  • Technical Animation & Mechanical Rigging Systems
  • Procedural & Geometry Nodes Tool Development
  • Real-Time Shader Development & Cinematic FX Integration
Evan Palecek