
Self-taught 3D artist with over 4 years of experience in crafting VR-ready assets for real-time training and simulation environments. Strong passion for hard-surface design and tech art driving a commitment to solving creative challenges through efficient, production-driven workflows. Proven ability to adapt and innovate in fast-paced settings, consistently delivering high-quality results that enhance user experiences. Eager to contribute artistic expertise and technical skills to dynamic projects that push the boundaries of immersive technology.