Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic

Felix Gallo

La Puente,CA

Summary

Accomplished Concept Artist passionate about video games and video game culture. Dedicated to exceeding expectations through fantastic work. Imaginative 2D Designer with excellent analytical, research, and collaboration skills. A key artist in multiple Indie games; Astrae, Aurora, and Pytheas to name a few. Very knowledgeable in photoshop, Sai Paint Tool, and other 2D design packages and 3D design packages. Adept at successfully managing and coordinating projects from concept through completion, works well with a team, and can take lead on projects.

Overview

2
2
years of professional experience

Work History

Concept Artist

Pytheas - Scifi Indie Horror Game
01.2019 - 05.2019
  • Created Concept art for multiple environments that included a hydroponics lab and an aquaponics lab.
  • Established mood and direction for in-game stages.
  • Used different lighting techniques and environmental cues to set mood, atmosphere, and set up environmental storytelling.

Concept Artist/3D Modeling Artist

Aurora - Indie Western Game
01.2017 - 05.2017
  • Brainstormed different ideas and images for new gaming concept.
  • Worked with art director and other artists to better understand project scope.
  • Concepted and ideated on UI elements such as a start and pause button.
  • Modeled and textured a high quality Compass that would be used by the player and a safe that would go in game.
  • Used a variation of shapes and design methods to make props stand out.

Concept Artist

Astrae - Indie Sci-Fi Game
01.2016 - 05.2016
  • Transformed ideas into high-quality concept creations to fulfill client requests.
  • Worked closely with art director and other concept artist to create high quality designs for the main protagonist of the game.
  • Used Photoshop and Zbrush to create high-quality silhouettes and finished character while using body language to illustrate the character's personality.

Lead Designer

Whispers — Indie Horror game-MtSac
01.2012 - 01.2013
  • Worked on a small vertical slice for a horror game to be used in Mt.Sac game jam
  • Worked with my team as lead art director on both 2D concept art and 3D game assets
  • Developed and learned basic Unity coding for the project while also developing and working on art assets


Art Teacher

Super Scholar Academy
Rancho Cucamonga, CA
05.2022 - Current
  • Inspired students and assisted in developing creativity and self-expression through various art forms and media.
  • Created dynamic group projects to teach collaboration and teamwork.
  • Taught students the fundamentals of art and drawing and taught anatomy and perspective.
  • Assisted kids in creating and developing their first concept art ideas and expanding on those ideas.

Education

Bachelor of Arts - Game Art, Concept Emphasis

Laguna College of Art And Design (LCAD)
Laguna Beach, CA
12.2019

Transfered - Game And Interactive Media Design

Mount San Antonio College
Walnut, CA
12.2015

Skills

  • Communication
  • Organization
  • Analytical Skills
  • Photoshop
  • 3DS Max
  • Maya
  • Zbrush
  • Character Design
  • Weapon Design
  • Vehicle Design
  • Strong Foundational Skills
  • Illustration and Concept Design

Timeline

Art Teacher

Super Scholar Academy
05.2022 - Current

Concept Artist

Pytheas - Scifi Indie Horror Game
01.2019 - 05.2019

Concept Artist/3D Modeling Artist

Aurora - Indie Western Game
01.2017 - 05.2017

Concept Artist

Astrae - Indie Sci-Fi Game
01.2016 - 05.2016

Lead Designer

Whispers — Indie Horror game-MtSac
01.2012 - 01.2013

Bachelor of Arts - Game Art, Concept Emphasis

Laguna College of Art And Design (LCAD)

Transfered - Game And Interactive Media Design

Mount San Antonio College